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authorPerttu Ahola <celeron55@gmail.com>2012-06-16 22:37:20 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-06-16 22:37:20 +0300
commit6b598f61a6920823aad7c8814bad8e68f85ad66b (patch)
tree17f0866c7733d1f540f073db9f711071a2c4b5cb /minetest.conf.example
parent9e21204f8b25025fc0f0057cb68d8b2b2b13c71a (diff)
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Add desynchronize_mapblock_texture_animation setting and improve minetest.conf.example a bit
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example10
1 files changed, 7 insertions, 3 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index ebfa70aac..ef1b8d261 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -52,7 +52,8 @@
# Some (temporary) keys for debugging
#keymap_print_debug_stacks = KEY_KEY_P
-# The desired FPS
+# Minimum FPS
+# The amount of rendered stuff is dynamically set according to this
#wanted_fps = 30
# If FPS would go higher than this, limit it by sleeping
# (to not waste CPU power for no benefit)
@@ -117,6 +118,8 @@
# Sound settings
#enable_sound = true
#sound_volume = 0.7
+# Whether node texture animations should be desynchronized per MapBlock
+#desynchronize_mapblock_texture_animation = true
#
# Server stuff
@@ -144,8 +147,9 @@
#give_initial_stuff = false
# New users need to input this password
#default_password =
-# Available privileges: build, teleport, settime, privs, shout
-#default_privs = build, shout
+# Available privileges: interact, shout, teleport, settime, privs, ...
+# See /privs in game for a full list on your server and mod configuration.
+#default_privs = interact, shout
# Whether players are shown to clients without any range limit
#unlimited_player_transfer_distance = true
# Whether to enable players killing each other