summaryrefslogtreecommitdiff
path: root/minetest.conf.example
diff options
context:
space:
mode:
authorparamat <mat.gregory@virginmedia.com>2015-10-30 02:45:38 +0000
committerparamat <mat.gregory@virginmedia.com>2015-11-11 09:37:54 +0000
commit76c9abe4c89f6c8170b82558182837259efdd2ea (patch)
tree3d484eb1a9ef6ae7faf41aa6cae65825d2b1be22 /minetest.conf.example
parentf3ac2517ea585d31d176070be25adf8a68624c87 (diff)
downloadminetest-76c9abe4c89f6c8170b82558182837259efdd2ea.tar.gz
minetest-76c9abe4c89f6c8170b82558182837259efdd2ea.tar.bz2
minetest-76c9abe4c89f6c8170b82558182837259efdd2ea.zip
Mapgen: Add flat mapgen in hidden form
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example54
1 files changed, 53 insertions, 1 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index f590aefaf..10b090beb 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -1000,7 +1000,7 @@
# Name of map generator to be used when creating a new world.
# Creating a world in the main menu will override this.
-# type: enum values: v5, v6, v7, fractal, singlenode
+# type: enum values: v5, v6, v7, flat, fractal, singlenode
# mg_name = v6
# Water surface level of the world.
@@ -1179,6 +1179,58 @@
# type: noise_params
# mgv7_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
+#### Mapgen flat
+
+# Map generation attributes specific to Mapgen flat.
+# Occasional lakes and hills added to the flat world.
+# Flags that are not specified in the flag string are not modified from the default.
+# Flags starting with "no" are used to explicitly disable them.
+# type: flags possible values: lakes, hills, nolakes, nohills
+# mgflat_spflags = nolakes,nohills
+
+# Y of flat ground.
+# type: int
+# mgflat_ground_level = 8
+
+# Y of upper limit of large pseudorandom caves.
+# type: int
+# mgflat_large_cave_depth = -33
+
+# Terrain noise threshold for lakes.
+# Controls proportion of world area covered by lakes.
+# Adjust towards 0.0 for a larger proportion.
+# type: float
+# mgflat_lake_threshold = -0.45
+
+# Controls steepness/depth of lake depressions.
+# type: float
+# mgflat_lake_steepness = 48.0
+
+# Terrain noise threshold for hills.
+# Controls proportion of world area covered by hills.
+# Adjust towards 0.0 for a larger proportion.
+# type: float
+# mgflat_hill_threshold = 0.45
+
+# Controls steepness/height of hills.
+# type: float
+# mgflat_hill_steepness = 64.0
+
+# Determines terrain shape.
+# The 3 numbers in brackets control the scale of the
+# terrain, the 3 numbers should be identical.
+# type: noise_params
+# mgflat_np_terrain = 0, 1, (600, 600, 600), 7244, 5, 0.6, 2.0
+
+# type: noise_params
+# mgflat_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 3, 0.7, 2.0
+
+# type: noise_params
+# mgflat_np_cave1 = 0, 12, (128, 128, 128), 52534, 4, 0.5, 2.0
+
+# type: noise_params
+# mgflat_np_cave2 = 0, 12, (128, 128, 128), 10325, 4, 0.5, 2.0
+
#### Mapgen fractal
# Map generation attributes specific to Mapgen fractal.