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authorLoic Blot <loic.blot@unix-experience.fr>2016-10-04 18:17:12 +0200
committerLoic Blot <loic.blot@unix-experience.fr>2016-10-05 00:13:37 +0200
commitd4c76258e37337ea585cf24d8e05b50a30fa307d (patch)
tree6936b8f843171843008743e1341fe431222eec82 /minetest.conf.example
parent1079aeaa13a94c67c1e0a0bd1c461e14841a1eec (diff)
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Chat: new settings to prevent spam
Added the following chat coreside features * Chat messages length limit * Message rate limiting * Message rate kicking Note: * handleChat now takes RemotePlayer pointer instead of u16 to remove useless lookups
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example14
1 files changed, 13 insertions, 1 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index 9c8015625..b1b202786 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -933,6 +933,18 @@
# type: float
# server_map_save_interval = 5.3
+# Set the maximum character length of a chat message sent by clients. (0 to disable)
+# type: integer
+# chat_message_max_size = 500
+
+# Limit a single player to send X messages per 10 seconds. (0 to disable)
+# type: float
+# chat_message_limit_per_10sec = 8.0
+
+# Kick player if send more than X messages per 10 seconds. (0 to disable)
+# type: integer
+# chat_message_limit_trigger_kick = 50
+
### Physics
# type: float
@@ -1523,7 +1535,7 @@
# profiler.default_report_format = txt
# The file path relative to your worldpath in which profiles will be saved to.
-#
+#
# type: string
# profiler.report_path = ""