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author | Nils Dagsson Moskopp <nils@dieweltistgarnichtso.net> | 2011-06-27 06:56:26 -0700 |
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committer | Nils Dagsson Moskopp <nils@dieweltistgarnichtso.net> | 2011-06-27 06:56:26 -0700 |
commit | f37a3a84fafb91bcfc109fed95aa6d42726f1bf7 (patch) | |
tree | cde1e5f47f191beb4a9cefcd87872aef53b5fcec /minetest.conf.example | |
parent | e261cc9e8fa67c9020fa0a82bd1a7041ecd351a0 (diff) | |
parent | 13cf5425db613dc0a4323c87a4988bb18fb87aca (diff) | |
download | minetest-f37a3a84fafb91bcfc109fed95aa6d42726f1bf7.tar.gz minetest-f37a3a84fafb91bcfc109fed95aa6d42726f1bf7.tar.bz2 minetest-f37a3a84fafb91bcfc109fed95aa6d42726f1bf7.zip |
Merge pull request #13 from Bahamada/upstream_merge
Upstream merge
Diffstat (limited to 'minetest.conf.example')
-rw-r--r-- | minetest.conf.example | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/minetest.conf.example b/minetest.conf.example index acdc19b0a..6e8a82bac 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -42,6 +42,8 @@ #keymap_special1 = KEY_KEY_E #keymap_print_debug_stacks = KEY_KEY_P +#invert_mouse = false + # The desired FPS #wanted_fps = 30 @@ -56,6 +58,12 @@ # Whether to fog out the end of the visible area #enable_fog = true +# Enable/disable clouds +#enable_clouds = true + +# Experimental +#enable_farmesh = false + # Enable a bit lower water surface; disable for speed #new_style_water = true @@ -90,10 +98,6 @@ # Server side stuff # -# Set to true to enable experimental features -# (varies from version to version, see wiki) -#enable_experimental = false - # Map directory (everything in the world is stored here) #map-dir = /home/palle/custom_map @@ -102,9 +106,21 @@ #enable_damage = false +#default_password = + +# Available privileges: build, teleport, settime, privs, shout +#default_privs = build, shout + # Gives some stuff to players at the beginning #give_initial_stuff = false +# Set to true to enable experimental features +# (varies from version to version, see wiki) +#enable_experimental = false + +# Profiler data print interval. 0 = disable. +#profiler_print_interval = 10 + # Player and object positions are sent at intervals specified by this #objectdata_inverval = 0.2 |