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authorproller <proller@github.com>2013-03-13 01:18:45 +0400
committerkwolekr <kwolekr@minetest.net>2013-03-14 17:06:25 -0400
commitf5ab056b388b856a70bca7a028b58a258532716f (patch)
treeb974aeb8648153dd8a3265b9350c90927101f70f /minetest.conf.example
parent16c031be770fcacb0b46d6543d3299a9e3399085 (diff)
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Liquid fine tuning
Diffstat (limited to 'minetest.conf.example')
-rw-r--r--minetest.conf.example6
1 files changed, 4 insertions, 2 deletions
diff --git a/minetest.conf.example b/minetest.conf.example
index daca1616d..41a691b1a 100644
--- a/minetest.conf.example
+++ b/minetest.conf.example
@@ -95,9 +95,11 @@
# Update liquids every .. recommend for finite: 0.2
#liquid_update = 1.0
# When finite liquid: relax flowing blocks to source if level near max and N nearby source blocks, more realistic, but not true constant. values: 0,1,2,3,4 : 0 - disable, 1 - most aggresive
-#liquid_relax = 1
-# optimization: faster cave flood (and not true constant)
+#liquid_relax = 2
+# Optimization: faster cave flood (and not true constant)
#liquid_fast_flood = 1
+# Underground water and lava springs, its infnity sources if liquid_finite enabled
+#underground_springs = 1
# Enable nice leaves; disable for speed
#new_style_leaves = true
# Enable smooth lighting with simple ambient occlusion;