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author | updatepo.sh <script@mt> | 2020-06-13 23:17:54 +0200 |
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committer | sfan5 <sfan5@live.de> | 2020-06-13 23:22:32 +0200 |
commit | 0a1181f7637adab6fe1ba5d3c09038912a06b37f (patch) | |
tree | 7f9daa1d692d9fb5abb3bc00b07d74bf0ccd8b52 /po/fr | |
parent | 0ba19a08b80459f037f530cf94e25d1caa18e80b (diff) | |
download | minetest-0a1181f7637adab6fe1ba5d3c09038912a06b37f.tar.gz minetest-0a1181f7637adab6fe1ba5d3c09038912a06b37f.tar.bz2 minetest-0a1181f7637adab6fe1ba5d3c09038912a06b37f.zip |
Update translation files
Diffstat (limited to 'po/fr')
-rw-r--r-- | po/fr/minetest.po | 613 |
1 files changed, 473 insertions, 140 deletions
diff --git a/po/fr/minetest.po b/po/fr/minetest.po index 6a5c8641a..f17b5721f 100644 --- a/po/fr/minetest.po +++ b/po/fr/minetest.po @@ -2,7 +2,7 @@ msgid "" msgstr "" "Project-Id-Version: French (Minetest)\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2020-04-03 23:18+0200\n" +"POT-Creation-Date: 2020-06-13 23:17+0200\n" "PO-Revision-Date: 2020-05-24 13:41+0000\n" "Last-Translator: NicHan <nichantube@gmail.com>\n" "Language-Team: French <https://hosted.weblate.org/projects/minetest/minetest/" @@ -22,6 +22,10 @@ msgstr "Réapparaître" msgid "You died" msgstr "Vous êtes mort" +#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp +msgid "OK" +msgstr "" + #: builtin/fstk/ui.lua msgid "An error occurred in a Lua script:" msgstr "Une erreur est survenue dans un script Lua :" @@ -35,10 +39,6 @@ msgid "Main menu" msgstr "Menu principal" #: builtin/fstk/ui.lua -msgid "Ok" -msgstr "Ok" - -#: builtin/fstk/ui.lua msgid "Reconnect" msgstr "Se reconnecter" @@ -116,6 +116,10 @@ msgstr "" "Seuls les caractères alphanumériques [a-z0-9_] sont autorisés." #: builtin/mainmenu/dlg_config_world.lua +msgid "Find More Mods" +msgstr "" + +#: builtin/mainmenu/dlg_config_world.lua msgid "Mod:" msgstr "Mod :" @@ -161,16 +165,17 @@ msgid "All packages" msgstr "Tous les paquets" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Back" -msgstr "Retour" - -#: builtin/mainmenu/dlg_contentstore.lua msgid "Back to Main Menu" msgstr "Retour au menu principal" #: builtin/mainmenu/dlg_contentstore.lua -msgid "Downloading and installing $1, please wait..." -msgstr "Téléchargement et installation de $1, veuillez patienter..." +msgid "ContentDB is not available when Minetest was compiled without cURL" +msgstr "" + +#: builtin/mainmenu/dlg_contentstore.lua +#, fuzzy +msgid "Downloading..." +msgstr "Chargement..." #: builtin/mainmenu/dlg_contentstore.lua msgid "Failed to download $1" @@ -215,15 +220,57 @@ msgstr "Désinstaller" msgid "Update" msgstr "Mise à jour" +#: builtin/mainmenu/dlg_contentstore.lua +msgid "View" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "A world named \"$1\" already exists" msgstr "Le monde \"$1\" existe déjà" #: builtin/mainmenu/dlg_create_world.lua +msgid "Additional terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Altitude chill" +msgstr "Refroidissement en altitude" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Altitude dry" +msgstr "Refroidissement en altitude" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Biome blending" +msgstr "Bruit des biomes" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Biomes" +msgstr "Bruit des biomes" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Caverns" +msgstr "Bruit des caves" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Caves" +msgstr "Octaves" + +#: builtin/mainmenu/dlg_create_world.lua msgid "Create" msgstr "Créer" #: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Decorations" +msgstr "Itérations" + +#: builtin/mainmenu/dlg_create_world.lua msgid "Download a game, such as Minetest Game, from minetest.net" msgstr "Téléchargez un jeu comme Minetest Game depuis minetest.net" @@ -231,25 +278,153 @@ msgstr "Téléchargez un jeu comme Minetest Game depuis minetest.net" msgid "Download one from minetest.net" msgstr "Téléchargez-en un depuis minetest.net" +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Dungeons" +msgstr "Bruit de donjon" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Flat terrain" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Floating landmasses in the sky" +msgstr "Densité des montagnes flottantes" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Floatlands (experimental)" +msgstr "Hauteur des terrains flottants" + #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Game" msgstr "Jeu" +#: builtin/mainmenu/dlg_create_world.lua +msgid "Generate non-fractal terrain: Oceans and underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Hills" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Humid rivers" +msgstr "Pilote vidéo" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Increases humidity around rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Lakes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Low humidity and high heat causes shallow or dry rivers" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp msgid "Mapgen" msgstr "Générateur de terrain" +#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp +msgid "Mapgen flags" +msgstr "Drapeaux de génération de terrain" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Mapgen-specific flags" +msgstr "Drapeaux spécifiques au générateur v5" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Mountains" +msgstr "Bruit pour les montagnes" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Mud flow" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Network of tunnels and caves" +msgstr "" + #: builtin/mainmenu/dlg_create_world.lua msgid "No game selected" msgstr "Aucun jeu sélectionné" #: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces heat with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Reduces humidity with altitude" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Rivers" +msgstr "Taille des rivières" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Sea level rivers" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua #: builtin/mainmenu/dlg_settings_advanced.lua msgid "Seed" msgstr "Graine" #: builtin/mainmenu/dlg_create_world.lua -msgid "Warning: The minimal development test is meant for developers." +msgid "Smooth transition between biomes" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "" +"Structures appearing on the terrain (no effect on trees and jungle grass " +"created by v6)" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Structures appearing on the terrain, typically trees and plants" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Temperate, Desert, Jungle, Tundra, Taiga" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Terrain surface erosion" +msgstr "Bruit pour le terrain de base" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Trees and jungle grass" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Vary river depth" +msgstr "Profondeur des rivières" + +#: builtin/mainmenu/dlg_create_world.lua +msgid "Very large caverns deep in the underground" +msgstr "" + +#: builtin/mainmenu/dlg_create_world.lua +#, fuzzy +msgid "Warning: The Development Test is meant for developers." msgstr "Avertissement : le jeu minimal est fait pour les développeurs." #: builtin/mainmenu/dlg_create_world.lua @@ -568,6 +743,10 @@ msgid "Host Server" msgstr "Héberger un serveur" #: builtin/mainmenu/tab_local.lua +msgid "Install games from ContentDB" +msgstr "" + +#: builtin/mainmenu/tab_local.lua msgid "Name/Password" msgstr "Nom / Mot de passe" @@ -1221,6 +1400,14 @@ msgid "Sound muted" msgstr "Son coupé" #: src/client/game.cpp +msgid "Sound system is disabled" +msgstr "" + +#: src/client/game.cpp +msgid "Sound system is not supported on this build" +msgstr "" + +#: src/client/game.cpp msgid "Sound unmuted" msgstr "Son rétabli" @@ -1252,7 +1439,7 @@ msgstr "Fils de fer affichés" msgid "Zoom currently disabled by game or mod" msgstr "Le zoom est actuellement désactivé par un jeu ou un mod" -#: src/client/game.cpp src/gui/modalMenu.cpp +#: src/client/game.cpp msgid "ok" msgstr "ok" @@ -1566,8 +1753,8 @@ msgstr "" "Si vous continuez, un nouveau compte utilisant vos identifiants sera créé " "sur ce serveur.\n" "Veuillez retaper votre mot de passe et cliquer sur « S'enregistrer et " -"rejoindre » pour confirmer la création de votre compte, ou cliquez sur « " -"Annuler »." +"rejoindre » pour confirmer la création de votre compte, ou cliquez sur " +"« Annuler »." #: src/gui/guiFormSpecMenu.cpp msgid "Proceed" @@ -1789,8 +1976,8 @@ msgid "" "situations.\n" "Range roughly -2 to 2. Multiply by 'scale' for offset in nodes." msgstr "" -"(X,Y,Z) de décalage fractal à partir du centre du monde en unités « échelle " -"».\n" +"(X,Y,Z) de décalage fractal à partir du centre du monde en unités " +"« échelle ».\n" "Peut être utilisé pour déplacer un point désiré en (0;0) pour créer une\n" "zone d'apparition convenable, ou pour autoriser à « zoomer » sur un\n" "point désiré en augmentant l'« échelle ».\n" @@ -1865,6 +2052,11 @@ msgid "3D mode" msgstr "Mode écran 3D" #: src/settings_translation_file.cpp +#, fuzzy +msgid "3D mode parallax strength" +msgstr "Force des normalmaps" + +#: src/settings_translation_file.cpp msgid "3D noise defining giant caverns." msgstr "Bruit 3D définissant les cavernes géantes." @@ -1877,6 +2069,14 @@ msgstr "" "Définit également la structure des montagnes flottantes." #: src/settings_translation_file.cpp +msgid "" +"3D noise defining structure of floatlands.\n" +"If altered from the default, the noise 'scale' (0.7 by default) may need\n" +"to be adjusted, as floatland tapering functions best when this noise has\n" +"a value range of approximately -2.0 to 2.0." +msgstr "" + +#: src/settings_translation_file.cpp msgid "3D noise defining structure of river canyon walls." msgstr "Bruit 3D définissant la structure des gorges." @@ -1941,7 +2141,8 @@ msgid "ABM interval" msgstr "Intervalle des ABM" #: src/settings_translation_file.cpp -msgid "Absolute limit of emerge queues" +#, fuzzy +msgid "Absolute limit of queued blocks to emerge" msgstr "Limite absolue des files émergentes" #: src/settings_translation_file.cpp @@ -1992,6 +2193,16 @@ msgstr "" "les écrans 4k." #: src/settings_translation_file.cpp +#, c-format +msgid "" +"Adjusts the density of the floatland layer.\n" +"Increase value to increase density. Can be positive or negative.\n" +"Value = 0.0: 50% of volume is floatland.\n" +"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n" +"to be sure) creates a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Advanced" msgstr "Avancé" @@ -2011,10 +2222,6 @@ msgstr "" "la lumière, et elle a très peu d'effet sur la lumière naturelle de la nuit." #: src/settings_translation_file.cpp -msgid "Altitude chill" -msgstr "Refroidissement en altitude" - -#: src/settings_translation_file.cpp msgid "Always fly and fast" msgstr "Toujours voler et être rapide" @@ -2292,10 +2499,20 @@ msgstr "" "- Auto : Simple sur Android, complet pour le reste." #: src/settings_translation_file.cpp +#, fuzzy +msgid "Chat font size" +msgstr "Taille de la police" + +#: src/settings_translation_file.cpp msgid "Chat key" msgstr "Tchatter" #: src/settings_translation_file.cpp +#, fuzzy +msgid "Chat log level" +msgstr "Niveau de détails des infos de débogage" + +#: src/settings_translation_file.cpp msgid "Chat message count limit" msgstr "Limite du nombre de message de discussion" @@ -2589,6 +2806,11 @@ msgid "Default report format" msgstr "Format de rapport par défaut" #: src/settings_translation_file.cpp +#, fuzzy +msgid "Default stack size" +msgstr "Jeu par défaut" + +#: src/settings_translation_file.cpp msgid "" "Default timeout for cURL, stated in milliseconds.\n" "Only has an effect if compiled with cURL." @@ -2960,6 +3182,16 @@ msgstr "" "quand paramétré avec un nombre supérieur à 0." #: src/settings_translation_file.cpp +msgid "" +"Exponent of the floatland tapering. Alters the tapering behaviour.\n" +"Value = 1.0 creates a uniform, linear tapering.\n" +"Values > 1.0 create a smooth tapering suitable for the default separated\n" +"floatlands.\n" +"Values < 1.0 (for example 0.25) create a more defined surface level with\n" +"flatter lowlands, suitable for a solid floatland layer." +msgstr "" + +#: src/settings_translation_file.cpp msgid "FPS in pause menu" msgstr "FPS maximum sur le menu pause" @@ -3081,6 +3313,41 @@ msgid "Fixed virtual joystick" msgstr "Fixer le joystick virtuel" #: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland density" +msgstr "Densité des montagnes flottantes" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland maximum Y" +msgstr "Maximum Y des donjons" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland minimum Y" +msgstr "Minimum Y des donjons" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland noise" +msgstr "Le bruit de base des terres flottantes" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland taper exponent" +msgstr "Densité des montagnes flottantes" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland tapering distance" +msgstr "Le bruit de base des terres flottantes" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Floatland water level" +msgstr "Hauteur des terrains flottants" + +#: src/settings_translation_file.cpp msgid "Fly key" msgstr "Voler" @@ -3134,6 +3401,12 @@ msgstr "Taille de la police monospace en point (pt)." #: src/settings_translation_file.cpp msgid "" +"Font size of the recent chat text and chat prompt in point (pt).\n" +"Value 0 will use the default font size." +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" "Format of player chat messages. The following strings are valid " "placeholders:\n" "@name, @message, @timestamp (optional)" @@ -4783,14 +5056,6 @@ msgid "Light curve low gradient" msgstr "Centre du boost intermédiaire de la courbe de lumière" #: src/settings_translation_file.cpp -msgid "Limit of emerge queues on disk" -msgstr "Limite des files émergentes sur le disque" - -#: src/settings_translation_file.cpp -msgid "Limit of emerge queues to generate" -msgstr "Limite des files émergentes à générer" - -#: src/settings_translation_file.cpp msgid "" "Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n" "Only mapchunks completely within the mapgen limit are generated.\n" @@ -4867,6 +5132,11 @@ msgid "Lower Y limit of dungeons." msgstr "Limite basse Y des donjons." #: src/settings_translation_file.cpp +#, fuzzy +msgid "Lower Y limit of floatlands." +msgstr "Limite basse Y des donjons." + +#: src/settings_translation_file.cpp msgid "Main menu script" msgstr "Script du menu principal" @@ -4954,9 +5224,12 @@ msgstr "" "le signal ‹jungles› est ignoré." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Map generation attributes specific to Mapgen v7.\n" -"'ridges' enables the rivers." +"'ridges': Rivers.\n" +"'floatlands': Floating land masses in the atmosphere.\n" +"'caverns': Giant caves deep underground." msgstr "" "Attributs spécifiques au Mapgen v7.\n" "'crêtes' activent les rivières." @@ -5046,10 +5319,6 @@ msgid "Mapgen debug" msgstr "Débogage de la génération du terrain" #: src/settings_translation_file.cpp -msgid "Mapgen flags" -msgstr "Drapeaux de génération de terrain" - -#: src/settings_translation_file.cpp msgid "Mapgen name" msgstr "Nom du générateur de carte" @@ -5122,17 +5391,19 @@ msgid "Maximum number of blocks that can be queued for loading." msgstr "Nombre maximum de mapblocks qui peuvent être listés pour chargement." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be generated.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Nombre maximum de mapblocks à lister qui doivent être générés.\n" "Laisser ce champ vide pour un montant approprié défini automatiquement." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "Maximum number of blocks to be queued that are to be loaded from file.\n" -"Set to blank for an appropriate amount to be chosen automatically." +"This limit is enforced per player." msgstr "" "Nombre maximum de mapblocks à lister qui doivent être générés depuis un " "fichier.\n" @@ -5233,6 +5504,10 @@ msgid "Method used to highlight selected object." msgstr "Méthodes utilisées pour l'éclairage des objets." #: src/settings_translation_file.cpp +msgid "Minimal level of logging to be written to chat." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Minimap" msgstr "Mini-carte" @@ -5416,9 +5691,6 @@ msgstr "Nombre de tâches en cours" #, fuzzy msgid "" "Number of emerge threads to use.\n" -"WARNING: Currently there are multiple bugs that may cause crashes when\n" -"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n" -"strongly recommended this value is set to the default '1'.\n" "Value 0:\n" "- Automatic selection. The number of emerge threads will be\n" "- 'number of processors - 2', with a lower limit of 1.\n" @@ -5517,10 +5789,6 @@ msgid "Parallax occlusion scale" msgstr "Echelle de l'occlusion parallaxe" #: src/settings_translation_file.cpp -msgid "Parallax occlusion strength" -msgstr "Force de l'occlusion parallaxe" - -#: src/settings_translation_file.cpp msgid "" "Path of the fallback font.\n" "If “freetype” setting is enabled: Must be a TrueType font.\n" @@ -5536,8 +5804,10 @@ msgstr "" "n’est pas disponible." #: src/settings_translation_file.cpp -msgid "Path to save screenshots at." -msgstr "Chemin où les captures d'écran sont sauvegardées." +msgid "" +"Path to save screenshots at. Can be an absolute or relative path.\n" +"The folder will be created if it doesn't already exist." +msgstr "" #: src/settings_translation_file.cpp msgid "" @@ -5586,6 +5856,15 @@ msgid "Pause on lost window focus" msgstr "Mettre en pause sur perte du focus de la fenêtre" #: src/settings_translation_file.cpp +msgid "Per-player limit of queued blocks load from disk" +msgstr "" + +#: src/settings_translation_file.cpp +#, fuzzy +msgid "Per-player limit of queued blocks to generate" +msgstr "Limite des files émergentes à générer" + +#: src/settings_translation_file.cpp msgid "Physics" msgstr "Physique" @@ -5668,6 +5947,18 @@ msgid "Profiling" msgstr "Profilage" #: src/settings_translation_file.cpp +msgid "Prometheus listener address" +msgstr "" + +#: src/settings_translation_file.cpp +msgid "" +"Prometheus listener address.\n" +"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n" +"enable metrics listener for Prometheus on that address.\n" +"Metrics can be fetch on http://127.0.0.1:30000/metrics" +msgstr "" + +#: src/settings_translation_file.cpp msgid "Proportion of large caves that contain liquid." msgstr "Proportion de grandes grottes qui contiennent du liquide." @@ -6204,6 +6495,13 @@ msgstr "" "habituelle." #: src/settings_translation_file.cpp +msgid "" +"Specifies the default stack size of nodes, items and tools.\n" +"Note that mods or games may explicitly set a stack for certain (or all) " +"items." +msgstr "" + +#: src/settings_translation_file.cpp #, fuzzy msgid "" "Spread of light curve boost range.\n" @@ -6230,6 +6528,11 @@ msgid "Step mountain spread noise" msgstr "Bruit pour l’étalement des montagnes en escalier" #: src/settings_translation_file.cpp +#, fuzzy +msgid "Strength of 3D mode parallax." +msgstr "Force de l'occlusion parallaxe." + +#: src/settings_translation_file.cpp msgid "Strength of generated normalmaps." msgstr "Force des normalmaps autogénérés." @@ -6245,10 +6548,6 @@ msgstr "" "courbe qui est stimulée dans la luminosité." #: src/settings_translation_file.cpp -msgid "Strength of parallax." -msgstr "Force de l'occlusion parallaxe." - -#: src/settings_translation_file.cpp msgid "Strict protocol checking" msgstr "Vérification stricte du protocole" @@ -6257,6 +6556,20 @@ msgid "Strip color codes" msgstr "Echapper les codes de couleur" #: src/settings_translation_file.cpp +msgid "" +"Surface level of optional water placed on a solid floatland layer.\n" +"Water is disabled by default and will only be placed if this value is set\n" +"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n" +"upper tapering).\n" +"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n" +"When enabling water placement the floatlands must be configured and tested\n" +"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n" +"required value depending on 'mgv7_np_floatland'), to avoid\n" +"server-intensive extreme water flow and to avoid vast flooding of the\n" +"world surface below." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Synchronous SQLite" msgstr "SQLite synchronisé" @@ -6391,6 +6704,7 @@ msgstr "" "Entrer /privs dans le jeu pour voir une liste complète des privilèges." #: src/settings_translation_file.cpp +#, fuzzy msgid "" "The radius of the volume of blocks around every player that is subject to " "the\n" @@ -6398,7 +6712,7 @@ msgid "" "In active blocks objects are loaded and ABMs run.\n" "This is also the minimum range in which active objects (mobs) are " "maintained.\n" -"This should be configured together with active_object_range." +"This should be configured together with active_object_send_range_blocks." msgstr "" "Le rayon du volume de blocs autour de chaque joueur soumis à la\n" "truc de bloc actif, indiqué dans mapblocks (16 noeuds).\n" @@ -6609,6 +6923,11 @@ msgid "Upper Y limit of dungeons." msgstr "Limite haute Y des donjons." #: src/settings_translation_file.cpp +#, fuzzy +msgid "Upper Y limit of floatlands." +msgstr "Limite haute Y des donjons." + +#: src/settings_translation_file.cpp msgid "Use 3D cloud look instead of flat." msgstr "Activer les nuages 3D au lieu des nuages 2D (plats)." @@ -7010,6 +7329,14 @@ msgid "Y-distance over which caverns expand to full size." msgstr "La distance Y jusqu'à laquelle la caverne peut s'étendre." #: src/settings_translation_file.cpp +msgid "" +"Y-distance over which floatlands taper from full density to nothing.\n" +"Tapering starts at this distance from the Y limit.\n" +"For a solid floatland layer, this controls the height of hills/mountains.\n" +"Must be less than or equal to half the distance between the Y limits." +msgstr "" + +#: src/settings_translation_file.cpp msgid "Y-level of average terrain surface." msgstr "Hauteur (Y) moyenne de la surface du terrain." @@ -7041,131 +7368,137 @@ msgstr "Limite parallèle de cURL" msgid "cURL timeout" msgstr "Délais d'interruption de cURL" -#~ msgid "" -#~ "Adjust the gamma encoding for the light tables. Higher numbers are " -#~ "brighter.\n" -#~ "This setting is for the client only and is ignored by the server." -#~ msgstr "" -#~ "Ajuster la correction gamma. Les valeurs plus basses sont plus claires.\n" -#~ "Ce paramètre s'applique au client seulement et est ignoré par le serveur." - -#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." -#~ msgstr "" -#~ "Modifie la façon dont les terres flottantes montagneuses s’effilent au-" -#~ "dessus et au-dessous du point médian." +#~ msgid "Toggle Cinematic" +#~ msgstr "Mode cinématique" -#~ msgid "Center of light curve mid-boost." -#~ msgstr "Milieu de la courbe de lumière mi-boost." +#~ msgid "Select Package File:" +#~ msgstr "Sélectionner le fichier du mod :" -#~ msgid "" -#~ "Controls the density of mountain-type floatlands.\n" -#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgid "Y of upper limit of lava in large caves." #~ msgstr "" -#~ "Contrôle la densité des terrains montagneux sur les terres flottantes.\n" -#~ "C'est un décalage ajouté à la valeur du bruit 'mgv7_np_mountain'." +#~ "Coordonnée Y de la limite supérieure des grandes grottes pseudo-" +#~ "aléatoires." -#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." -#~ msgstr "" -#~ "Contrôle la largeur des tunnels, une valeur plus petite crée des tunnels " -#~ "plus larges." +#~ msgid "Waving Water" +#~ msgstr "Eau ondulante" -#~ msgid "Darkness sharpness" -#~ msgstr "Démarcation de l'obscurité" +#~ msgid "Whether dungeons occasionally project from the terrain." +#~ msgstr "Si les donjons font parfois saillie du terrain." -#~ msgid "" -#~ "Defines areas of floatland smooth terrain.\n" -#~ "Smooth floatlands occur when noise > 0." -#~ msgstr "" -#~ "Défini les zones de terrain plat flottant.\n" -#~ "Des terrains plats flottants apparaissent lorsque le bruit > 0." +#~ msgid "Projecting dungeons" +#~ msgstr "Projection des donjons" -#~ msgid "Enable VBO" -#~ msgstr "Activer Vertex Buffer Object: objet tampon de vertex" +#~ msgid "Y-level to which floatland shadows extend." +#~ msgstr "Hauteur (Y) auquel les ombres portées s’étendent." -#~ msgid "Enables filmic tone mapping" -#~ msgstr "Autorise le mappage tonal cinématographique" +#~ msgid "Y-level of floatland midpoint and lake surface." +#~ msgstr "Hauteur (Y) du point de flottaison et de la surface des lacs." -#~ msgid "Floatland base height noise" -#~ msgstr "Le bruit de hauteur de base des terres flottantes" +#~ msgid "Waving water" +#~ msgstr "Vagues" -#~ msgid "Floatland base noise" -#~ msgstr "Le bruit de base des terres flottantes" +#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgstr "" +#~ "Variation de la hauteur des collines et de la profondeur des lacs sur les " +#~ "terrains plats flottants." -#~ msgid "Floatland level" -#~ msgstr "Hauteur des terrains flottants" +#~ msgid "" +#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ msgstr "" +#~ "Hauteur maximum typique, au-dessus et au-dessous du point médian, du " +#~ "terrain de montagne flottantes." -#~ msgid "Floatland mountain density" -#~ msgstr "Densité des montagnes flottantes" +#~ msgid "This font will be used for certain languages." +#~ msgstr "Cette police sera utilisée pour certaines langues." -#~ msgid "Floatland mountain exponent" -#~ msgstr "Densité des montagnes flottantes" +#~ msgid "Strength of light curve mid-boost." +#~ msgstr "Force de la courbe de lumière mi-boost." -#~ msgid "Floatland mountain height" -#~ msgstr "Hauteur des montagnes flottantes" +#~ msgid "Shadow limit" +#~ msgstr "Limite des ombres" -#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." -#~ msgstr "Niveau d'opacité de l'ombre de la police (entre 0 et 255)." +#~ msgid "Path to TrueTypeFont or bitmap." +#~ msgstr "Chemin vers police TrueType ou Bitmap." -#~ msgid "Gamma" -#~ msgstr "Gamma" +#~ msgid "Lightness sharpness" +#~ msgstr "Démarcation de la luminosité" + +#~ msgid "Lava depth" +#~ msgstr "Profondeur de lave" #~ msgid "IPv6 support." #~ msgstr "Support IPv6." -#~ msgid "Lava depth" -#~ msgstr "Profondeur de lave" +#~ msgid "Gamma" +#~ msgstr "Gamma" -#~ msgid "Lightness sharpness" -#~ msgstr "Démarcation de la luminosité" +#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)." +#~ msgstr "Niveau d'opacité de l'ombre de la police (entre 0 et 255)." -#~ msgid "Path to TrueTypeFont or bitmap." -#~ msgstr "Chemin vers police TrueType ou Bitmap." +#~ msgid "Floatland mountain height" +#~ msgstr "Hauteur des montagnes flottantes" -#~ msgid "Shadow limit" -#~ msgstr "Limite des ombres" +#~ msgid "Floatland base height noise" +#~ msgstr "Le bruit de hauteur de base des terres flottantes" -#~ msgid "Strength of light curve mid-boost." -#~ msgstr "Force de la courbe de lumière mi-boost." +#~ msgid "Enables filmic tone mapping" +#~ msgstr "Autorise le mappage tonal cinématographique" -#~ msgid "This font will be used for certain languages." -#~ msgstr "Cette police sera utilisée pour certaines langues." +#~ msgid "Enable VBO" +#~ msgstr "Activer Vertex Buffer Object: objet tampon de vertex" #~ msgid "" -#~ "Typical maximum height, above and below midpoint, of floatland mountains." +#~ "Defines areas of floatland smooth terrain.\n" +#~ "Smooth floatlands occur when noise > 0." #~ msgstr "" -#~ "Hauteur maximum typique, au-dessus et au-dessous du point médian, du " -#~ "terrain de montagne flottantes." +#~ "Défini les zones de terrain plat flottant.\n" +#~ "Des terrains plats flottants apparaissent lorsque le bruit > 0." -#~ msgid "Variation of hill height and lake depth on floatland smooth terrain." +#~ msgid "Darkness sharpness" +#~ msgstr "Démarcation de l'obscurité" + +#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels." #~ msgstr "" -#~ "Variation de la hauteur des collines et de la profondeur des lacs sur les " -#~ "terrains plats flottants." +#~ "Contrôle la largeur des tunnels, une valeur plus petite crée des tunnels " +#~ "plus larges." -#~ msgid "Waving water" -#~ msgstr "Vagues" +#~ msgid "" +#~ "Controls the density of mountain-type floatlands.\n" +#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value." +#~ msgstr "" +#~ "Contrôle la densité des terrains montagneux sur les terres flottantes.\n" +#~ "C'est un décalage ajouté à la valeur du bruit 'mgv7_np_mountain'." -#~ msgid "Y-level of floatland midpoint and lake surface." -#~ msgstr "Hauteur (Y) du point de flottaison et de la surface des lacs." +#~ msgid "Center of light curve mid-boost." +#~ msgstr "Milieu de la courbe de lumière mi-boost." -#~ msgid "Y-level to which floatland shadows extend." -#~ msgstr "Hauteur (Y) auquel les ombres portées s’étendent." +#~ msgid "Alters how mountain-type floatlands taper above and below midpoint." +#~ msgstr "" +#~ "Modifie la façon dont les terres flottantes montagneuses s’effilent au-" +#~ "dessus et au-dessous du point médian." -#~ msgid "Projecting dungeons" -#~ msgstr "Projection des donjons" +#~ msgid "" +#~ "Adjust the gamma encoding for the light tables. Higher numbers are " +#~ "brighter.\n" +#~ "This setting is for the client only and is ignored by the server." +#~ msgstr "" +#~ "Ajuster la correction gamma. Les valeurs plus basses sont plus claires.\n" +#~ "Ce paramètre s'applique au client seulement et est ignoré par le serveur." -#~ msgid "Whether dungeons occasionally project from the terrain." -#~ msgstr "Si les donjons font parfois saillie du terrain." +#~ msgid "Path to save screenshots at." +#~ msgstr "Chemin où les captures d'écran sont sauvegardées." -#~ msgid "Waving Water" -#~ msgstr "Eau ondulante" +#~ msgid "Parallax occlusion strength" +#~ msgstr "Force de l'occlusion parallaxe" -#~ msgid "Y of upper limit of lava in large caves." -#~ msgstr "" -#~ "Coordonnée Y de la limite supérieure des grandes grottes pseudo-" -#~ "aléatoires." +#~ msgid "Limit of emerge queues on disk" +#~ msgstr "Limite des files émergentes sur le disque" -#~ msgid "Select Package File:" -#~ msgstr "Sélectionner le fichier du mod :" +#~ msgid "Downloading and installing $1, please wait..." +#~ msgstr "Téléchargement et installation de $1, veuillez patienter..." -#~ msgid "Toggle Cinematic" -#~ msgstr "Mode cinématique" +#~ msgid "Back" +#~ msgstr "Retour" + +#~ msgid "Ok" +#~ msgstr "Ok" |