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authorest31 <MTest31@outlook.com>2016-02-27 05:50:42 +0100
committerest31 <MTest31@outlook.com>2016-02-27 05:50:42 +0100
commit158bd76e8796c70f94e67bc3be44c88101dcf9b2 (patch)
tree4eb6670dd5d9b4ab83324d6bef173e3511d2a82e /po/minetest.pot
parente81753b69c42ddacc9e892f3fa283059914edc73 (diff)
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Update po files, minetest.conf.example and settings_translation_file.cpp
Diffstat (limited to 'po/minetest.pot')
-rw-r--r--po/minetest.pot630
1 files changed, 488 insertions, 142 deletions
diff --git a/po/minetest.pot b/po/minetest.pot
index 4e04d6c02..95a16cdbf 100644
--- a/po/minetest.pot
+++ b/po/minetest.pot
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2015-11-08 21:23+0100\n"
+"POT-Creation-Date: 2016-02-27 05:49+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@@ -89,14 +89,15 @@ msgstr ""
msgid "Depends:"
msgstr ""
-#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_settings.lua
-#: src/guiKeyChangeMenu.cpp
+#: builtin/mainmenu/dlg_config_world.lua
+#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp
msgid "Save"
msgstr ""
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
-#: builtin/mainmenu/dlg_rename_modpack.lua builtin/mainmenu/tab_settings.lua
-#: src/guiKeyChangeMenu.cpp src/keycode.cpp
+#: builtin/mainmenu/dlg_rename_modpack.lua
+#: builtin/mainmenu/dlg_settings_advanced.lua src/guiKeyChangeMenu.cpp
+#: src/keycode.cpp
msgid "Cancel"
msgstr ""
@@ -171,6 +172,7 @@ msgid "Are you sure you want to delete \"$1\"?"
msgstr ""
#: builtin/mainmenu/dlg_delete_mod.lua builtin/mainmenu/dlg_delete_world.lua
+#: builtin/mainmenu/tab_settings.lua
msgid "Yes"
msgstr ""
@@ -202,6 +204,92 @@ msgstr ""
msgid "Accept"
msgstr ""
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Games"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_mods.lua
+msgid "Mods"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "(No description of setting given)"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Please enter a comma seperated list of flags."
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Possible values are: "
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid ""
+"Format: <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, "
+"<octaves>, <persistence>"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Optionally the lacunarity can be appended with a leading comma."
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Format is 3 numbers separated by commas and inside brackets."
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Disabled"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Enabled"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Browse"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Please enter a valid integer."
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "The value must be greater than $1."
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "The value must be lower than $1."
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Please enter a valid number."
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "\"$1\" is not a valid flag."
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Select path"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "< Back to Settings page"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Edit"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Restore Default"
+msgstr ""
+
+#: builtin/mainmenu/dlg_settings_advanced.lua
+msgid "Show technical names"
+msgstr ""
+
#: builtin/mainmenu/modmgr.lua
msgid "Install Mod: file: \"$1\""
msgstr ""
@@ -312,10 +400,6 @@ msgstr ""
msgid "Select Mod File:"
msgstr ""
-#: builtin/mainmenu/tab_mods.lua builtin/mainmenu/tab_settings.lua
-msgid "Mods"
-msgstr ""
-
#: builtin/mainmenu/tab_multiplayer.lua
msgid "Address / Port :"
msgstr ""
@@ -408,69 +492,99 @@ msgid "Server"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Games"
+msgid "Opaque Leaves"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "(No description of setting given)"
+msgid "Simple Leaves"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Please enter a comma seperated list of flags."
+msgid "Fancy Leaves"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Possible values are: "
+msgid "No Filter"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid ""
-"Format: <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, "
-"<octaves>, <persistence>"
+msgid "Bilinear Filter"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Optionally the lacunarity can be appended with a leading comma."
+msgid "Trilinear Filter"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Format is 3 numbers separated by commas and inside brackets."
+msgid "No Mipmap"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Disabled"
+msgid "Mipmap"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Enabled"
+msgid "Mipmap + Aniso. Filter"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua builtin/mainmenu/tab_texturepacks.lua
+msgid "None"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Browse"
+msgid "2x"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Please enter a valid integer."
+msgid "4x"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "The value must be greater than $1."
+msgid "8x"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "The value must be lower than $1."
+msgid "Are you sure to reset your singleplayer world?"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Please enter a valid number."
+msgid "No!!!"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "\"$1\" is not a valid flag."
+msgid "Smooth Lighting"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Select path"
+msgid "Enable Particles"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "3D Clouds"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Opaque Water"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Connected Glass"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Node Highlighting"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Texturing:"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Antialiasing:"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
+msgid "Shaders"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
@@ -478,15 +592,39 @@ msgid "Change keys"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Edit"
+msgid "Advanced Settings"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Restore Default"
+msgid "Touchthreshold (px)"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
+msgid "Bumpmapping"
msgstr ""
#: builtin/mainmenu/tab_settings.lua
-msgid "Show technical names"
+msgid "Generate Normalmaps"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua src/settings_translation_file.cpp
+msgid "Parallax Occlusion"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Waving Water"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Waving Leaves"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "Waving Plants"
+msgstr ""
+
+#: builtin/mainmenu/tab_settings.lua
+msgid "To enable shaders the OpenGL driver needs to be used."
msgstr ""
#: builtin/mainmenu/tab_settings.lua
@@ -514,10 +652,6 @@ msgid "Singleplayer"
msgstr ""
#: builtin/mainmenu/tab_texturepacks.lua
-msgid "None"
-msgstr ""
-
-#: builtin/mainmenu/tab_texturepacks.lua
msgid "Select texture pack:"
msgstr ""
@@ -550,10 +684,6 @@ msgid "Initializing nodes"
msgstr ""
#: src/client.cpp
-msgid "Item textures..."
-msgstr ""
-
-#: src/client.cpp
msgid "Done!"
msgstr ""
@@ -1554,7 +1684,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Key for increasing the viewing range. Modifies the minimum viewing range.\n"
+"Key for increasing the viewing range.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@@ -1565,7 +1695,7 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Key for decreasing the viewing range. Modifies the minimum viewing range.\n"
+"Key for decreasing the viewing range.\n"
"See http://irrlicht.sourceforge.net/docu/namespaceirr."
"html#a54da2a0e231901735e3da1b0edf72eb3"
msgstr ""
@@ -1653,23 +1783,19 @@ msgid "Basic"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Fog"
+msgid "VBO"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Whether to fog out the end of the visible area."
+msgid "Enable VBO"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "New style water"
+msgid "Fog"
msgstr ""
#: src/settings_translation_file.cpp
-msgid ""
-"Enable a bit lower water surface, so it doesn't \"fill\" the node "
-"completely.\n"
-"Note that this is not quite optimized and that smooth lighting on the\n"
-"water surface doesn't work with this."
+msgid "Whether to fog out the end of the visible area."
msgstr ""
#: src/settings_translation_file.cpp
@@ -1719,6 +1845,14 @@ msgid "Use 3D cloud look instead of flat."
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Node highlighting"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Method used to highlight selected object."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Filtering"
msgstr ""
@@ -1782,18 +1916,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Preload inventory textures"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid ""
-"Pre-generate all item visuals used in the inventory.\n"
-"This increases startup time, but runs smoother in-game.\n"
-"The generated textures can easily exceed your VRAM, causing artifacts in the "
-"inventory."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "FSAA"
msgstr ""
@@ -1804,10 +1926,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Shaders"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid ""
"Shaders allow advanced visul effects and may increase performance on some "
"video cards.\n"
@@ -1815,7 +1933,15 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Bumpmapping"
+msgid "Tone Mapping"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Filmic tone mapping"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Enables filmic tone mapping"
msgstr ""
#: src/settings_translation_file.cpp
@@ -1855,10 +1981,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Parallax Occlusion"
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Parallax occlusion"
msgstr ""
@@ -1961,17 +2083,6 @@ msgid "Advanced"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Wanted FPS"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid ""
-"Minimum wanted FPS.\n"
-"The amount of rendered stuff is dynamically set according to this. and "
-"viewing range min and max."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Maximum FPS"
msgstr ""
@@ -1990,18 +2101,13 @@ msgid "Maximum FPS when game is paused."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Viewing range maximum"
+msgid "Viewing range"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"The allowed adjustment range for the automatic rendering range adjustment.\n"
-"Set this to be equal to viewing range minimum to disable the auto-adjustment "
-"algorithm."
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Viewing range minimum"
+"View distance in nodes.\n"
+"Min = 20"
msgstr ""
#: src/settings_translation_file.cpp
@@ -2009,7 +2115,7 @@ msgid "Screen width"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Vertical initial window size."
+msgid "Width component of the initial window size."
msgstr ""
#: src/settings_translation_file.cpp
@@ -2017,7 +2123,7 @@ msgid "Screen height"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Horizontal initial window size."
+msgid "Height component of the initial window size."
msgstr ""
#: src/settings_translation_file.cpp
@@ -2129,7 +2235,8 @@ msgid ""
"- anaglyph: cyan/magenta color 3d.\n"
"- interlaced: odd/even line based polarisation screen support.\n"
"- topbottom: split screen top/bottom.\n"
-"- sidebyside: split screen side by side."
+"- sidebyside: split screen side by side.\n"
+"- pageflip: quadbuffer based 3d."
msgstr ""
#: src/settings_translation_file.cpp
@@ -2199,14 +2306,6 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Node highlighting"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid "Enable selection highlighting for nodes (disables selectionbox)."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Mesh cache"
msgstr ""
@@ -2263,6 +2362,14 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Inventory items animations"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Enables animation of inventory items."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Menus"
msgstr ""
@@ -2693,18 +2800,6 @@ msgid "If this is set, players will always (re)spawn at the given position."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Vertical spawn range"
-msgstr ""
-
-#: src/settings_translation_file.cpp
-msgid ""
-"Maximum distance above water level for player spawn.\n"
-"Larger values result in spawn points closer to (x = 0, z = 0).\n"
-"Smaller values may result in a suitable spawn point not being found,\n"
-"resulting in a spawn at (0, 0, 0) possibly buried underground."
-msgstr ""
-
-#: src/settings_translation_file.cpp
msgid "Disallow empty passwords"
msgstr ""
@@ -3045,10 +3140,11 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
+"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
+"and junglegrass, in all other mapgens this flag controls all decorations.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
-"Flags starting with \"no\" are used to explicitly disable them.\n"
-"'trees' and 'flat' flags only have effect in mgv6."
+"Flags starting with \"no\" are used to explicitly disable them."
msgstr ""
#: src/settings_translation_file.cpp
@@ -3292,95 +3388,170 @@ msgid "Mapgen v7 cave2 noise parameters"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen fractal"
+msgid "Mapgen flat"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen fractal flags"
+msgid "Mapgen flat flags"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Map generation attributes specific to Mapgen fractal.\n"
-"'julia' selects a julia set to be generated instead of a mandelbrot set.\n"
+"Map generation attributes specific to Mapgen flat.\n"
+"Occasional lakes and hills added to the flat world.\n"
"Flags that are not specified in the flag string are not modified from the "
"default.\n"
"Flags starting with \"no\" are used to explicitly disable them."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen fractal mandelbrot iterations"
+msgid "Mapgen flat ground level"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Y of flat ground."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Mapgen flat large cave depth"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Y of upper limit of large pseudorandom caves."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Mapgen flat lake threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Mandelbrot set: Iterations of the recursive function.\n"
-"Controls scale of finest detail."
+"Terrain noise threshold for lakes.\n"
+"Controls proportion of world area covered by lakes.\n"
+"Adjust towards 0.0 for a larger proportion."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen fractal mandelbrot scale"
+msgid "Mapgen flat lake steepness"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mandelbrot set: Approximate (X,Y,Z) scales in nodes."
+msgid "Controls steepness/depth of lake depressions."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen fractal mandelbrot offset"
+msgid "Mapgen flat hill threshold"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Mandelbrot set: (X,Y,Z) offsets from world centre.\n"
-"Range roughly -2 to 2, multiply by m_scale for offsets in nodes."
+"Terrain noise threshold for hills.\n"
+"Controls proportion of world area covered by hills.\n"
+"Adjust towards 0.0 for a larger proportion."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen fractal mandelbrot slice w"
+msgid "Mapgen flat hill steepness"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Controls steepness/height of hills."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Mapgen flat terrain noise parameters"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Mandelbrot set: W co-ordinate of the generated 3D slice of the 4D shape.\n"
-"Range roughly -2 to 2."
+"Determines terrain shape.\n"
+"The 3 numbers in brackets control the scale of the\n"
+"terrain, the 3 numbers should be identical."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen fractal julia iterations"
+msgid "Mapgen flat filler depth noise parameters"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Mapgen flat cave1 noise parameters"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Mapgen flat cave2 noise parameters"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Mapgen fractal"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Mapgen fractal fractal"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Julia set: Iterations of the recursive function.\n"
-"Controls scale of finest detail."
+"Choice of 18 fractals from 9 formulas.\n"
+"1 = 4D \"Roundy\" mandelbrot set.\n"
+"2 = 4D \"Roundy\" julia set.\n"
+"3 = 4D \"Squarry\" mandelbrot set.\n"
+"4 = 4D \"Squarry\" julia set.\n"
+"5 = 4D \"Mandy Cousin\" mandelbrot set.\n"
+"6 = 4D \"Mandy Cousin\" julia set.\n"
+"7 = 4D \"Variation\" mandelbrot set.\n"
+"8 = 4D \"Variation\" julia set.\n"
+"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n"
+"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n"
+"11 = 3D \"Christmas Tree\" mandelbrot set.\n"
+"12 = 3D \"Christmas Tree\" julia set.\n"
+"13 = 3D \"Mandelbulb\" mandelbrot set.\n"
+"14 = 3D \"Mandelbulb\" julia set.\n"
+"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n"
+"16 = 3D \"Cosine Mandelbulb\" julia set.\n"
+"17 = 4D \"Mandelbulb\" mandelbrot set.\n"
+"18 = 4D \"Mandelbulb\" julia set."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Mapgen fractal iterations"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen fractal julia scale"
+msgid ""
+"Iterations of the recursive function.\n"
+"Controls the amount of fine detail."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Julia set: Approximate (X,Y,Z) scales in nodes."
+msgid "Mapgen fractal scale"
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen fractal julia offset"
+msgid "Approximate (X,Y,Z) scale of fractal in nodes."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Mapgen fractal offset"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Julia set: (X,Y,Z) offsets from world centre.\n"
-"Range roughly -2 to 2, multiply by j_scale for offsets in nodes."
+"(X,Y,Z) offset of fractal from world centre in units of 'scale'.\n"
+"Used to move a suitable spawn area of low land close to (0, 0).\n"
+"The default is suitable for mandelbrot sets, it needs to be edited for julia "
+"sets.\n"
+"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
msgstr ""
#: src/settings_translation_file.cpp
-msgid "Mapgen fractal julia slice w"
+msgid "Mapgen fractal slice w"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Julia set: W co-ordinate of the generated 3D slice of the 4D shape.\n"
+"W co-ordinate of the generated 3D slice of a 4D fractal.\n"
+"Determines which 3D slice of the 4D shape is generated.\n"
+"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""
@@ -3390,7 +3561,8 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Julia set: X value determining the 4D shape.\n"
+"Julia set only: X component of hypercomplex constant determining julia "
+"shape.\n"
"Range roughly -2 to 2."
msgstr ""
@@ -3400,7 +3572,8 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Julia set: Y value determining the 4D shape.\n"
+"Julia set only: Y component of hypercomplex constant determining julia "
+"shape.\n"
"Range roughly -2 to 2."
msgstr ""
@@ -3410,7 +3583,8 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Julia set: Z value determining the 4D shape.\n"
+"Julia set only: Z component of hypercomplex constant determining julia "
+"shape.\n"
"Range roughly -2 to 2."
msgstr ""
@@ -3420,7 +3594,9 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
-"Julia set: W value determining the 4D shape.\n"
+"Julia set only: W component of hypercomplex constant determining julia "
+"shape.\n"
+"Has no effect on 3D fractals.\n"
"Range roughly -2 to 2."
msgstr ""
@@ -3441,6 +3617,166 @@ msgid "Mapgen fractal cave2 noise parameters"
msgstr ""
#: src/settings_translation_file.cpp
+msgid "Mapgen Valleys"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "General"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Valleys C Flags"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Map generation attributes specific to Mapgen Valleys.\n"
+"Flags that are not specified in the flag string are not modified from the "
+"default.\n"
+"Flags starting with \"no\" are used to explicitly disable them.\n"
+"\"altitude_chill\" makes higher elevations colder, which may cause biome "
+"issues.\n"
+"\"humid_rivers\" modifies the humidity around rivers and in areas where "
+"water would tend to pool. It may interfere with delicately adjusted biomes."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Altitude Chill"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "The altitude at which temperature drops by 20C"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Large cave depth"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Depth below which you'll find large caves."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Lava Features"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Creates unpredictable lava features in caves.\n"
+"These can make mining difficult. Zero disables them. (0-10)"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Massive cave depth"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Depth below which you'll find massive caves."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "River Depth"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "How deep to make rivers"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "River Size"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "How wide to make rivers"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Water Features"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Creates unpredictable water features in caves.\n"
+"These can make mining difficult. Zero disables them. (0-10)"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Noises"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Cave noise #1"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Caves and tunnels form at the intersection of the two noises"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Cave noise #2"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Filler Depth"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "The depth of dirt or other filler"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Massive cave noise"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Massive caves form here."
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "River Noise"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "River noise -- rivers occur close to zero"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Terrain Height"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Base terrain height"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Valley Depth"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Raises terrain to make valleys around the rivers"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Valley Fill"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Slope and fill work together to modify the heights"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Valley Profile"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Amplifies the valleys"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid "Valley Slope"
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Security"
msgstr ""
@@ -3463,6 +3799,16 @@ msgid ""
msgstr ""
#: src/settings_translation_file.cpp
+msgid "HTTP Mods"
+msgstr ""
+
+#: src/settings_translation_file.cpp
+msgid ""
+"Comma-seperated list of mods that are allowed to access HTTP APIs, which\n"
+"allow them to upload and download data to/from the internet."
+msgstr ""
+
+#: src/settings_translation_file.cpp
msgid "Client and Server"
msgstr ""