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authorminduser00 <minduser00@users.noreply.github.com>2018-03-27 11:49:47 +0000
committersfan5 <sfan5@live.de>2018-04-09 15:13:53 +0200
commit9a06d6aa9fa2676a3fb4fa494f9318d0c5d7becb (patch)
tree87f34f4e8ad0b522ca0fd6a7b9e0132a68645cf8 /po/zh_CN
parentd58801ab3204757e6c49892a05633281144f4f44 (diff)
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Fix for translating empty strings
Fix for incorrect translation of empty strings In the key change menu, when a button key not have name an empty string is passed to gettext. The empty string is reserved for gettext to return de header of the .po file an this is shoved in the button
Diffstat (limited to 'po/zh_CN')
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lass="hl kwc">class IRespawnInitiator { public: virtual void respawn() = 0; virtual ~IRespawnInitiator() {}; }; class GUIDeathScreen : public GUIModalMenu { public: GUIDeathScreen(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr, IRespawnInitiator *respawner); ~GUIDeathScreen(); void removeChildren(); /* Remove and re-add (or reposition) stuff */ void regenerateGui(v2u32 screensize); void drawMenu(); bool OnEvent(const SEvent& event); void respawn(); private: IRespawnInitiator *m_respawner; v2u32 m_screensize; }; #endif