summaryrefslogtreecommitdiff
path: root/src/camera.cpp
diff options
context:
space:
mode:
authorPerttu Ahola <celeron55@gmail.com>2012-03-23 20:23:03 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-03-24 04:24:26 +0200
commit6c14025b2d416105915440e114de927c26e925ac (patch)
tree64396513416935f2c0eaf50115a61856bbc0f7f2 /src/camera.cpp
parente53794868eaa33199a1f1011b2d5f517b6f68057 (diff)
downloadminetest-6c14025b2d416105915440e114de927c26e925ac.tar.gz
minetest-6c14025b2d416105915440e114de927c26e925ac.tar.bz2
minetest-6c14025b2d416105915440e114de927c26e925ac.zip
Add event manager and use it to trigger sounds
Diffstat (limited to 'src/camera.cpp')
-rw-r--r--src/camera.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/camera.cpp b/src/camera.cpp
index 8dad8dc63..fada47608 100644
--- a/src/camera.cpp
+++ b/src/camera.cpp
@@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "noise.h" // easeCurve
#include "gamedef.h"
#include "sound.h"
+#include "event.h"
Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control,
IGameDef *gamedef):
@@ -177,8 +178,10 @@ void Camera::step(f32 dtime)
bool step = (was == 0 ||
(was < 0.5f && m_view_bobbing_anim >= 0.5f) ||
(was > 0.5f && m_view_bobbing_anim <= 0.5f));
- if(step)
- m_gamedef->sound()->playSound("default_grass_walk", false, 1.0);
+ if(step){
+ MtEvent *e = new SimpleTriggerEvent("ViewBobbingStep");
+ m_gamedef->event()->put(e);
+ }
}
}
@@ -190,7 +193,8 @@ void Camera::step(f32 dtime)
{
m_digging_anim = 0;
m_digging_button = -1;
- m_gamedef->sound()->playSound("dig", false, 1.0);
+ MtEvent *e = new SimpleTriggerEvent("CameraDig");
+ m_gamedef->event()->put(e);
}
}
}