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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-08-16 22:11:45 +0200 |
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committer | GitHub <noreply@github.com> | 2017-08-16 22:11:45 +0200 |
commit | 85511a642f851100d0d856f4ecbe7fea7a7bb049 (patch) | |
tree | b25e4196578cb4734008642a29101393c6d9c457 /src/camera.h | |
parent | 816bca32ac69f58b7de881d68689c6a1e3897a0e (diff) | |
download | minetest-85511a642f851100d0d856f4ecbe7fea7a7bb049.tar.gz minetest-85511a642f851100d0d856f4ecbe7fea7a7bb049.tar.bz2 minetest-85511a642f851100d0d856f4ecbe7fea7a7bb049.zip |
Cleanup various headers to reduce compilation times (#6255)
* Cleanup various headers to reduce compilation times
Diffstat (limited to 'src/camera.h')
-rw-r--r-- | src/camera.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/camera.h b/src/camera.h index 052284cac..ce80fa9f8 100644 --- a/src/camera.h +++ b/src/camera.h @@ -24,13 +24,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "inventory.h" #include "mesh.h" #include "client/tile.h" -#include "util/numeric.h" #include <ICameraSceneNode.h> #include <ISceneNode.h> #include <list> -#include "client.h" - class LocalPlayer; struct MapDrawControl; class Client; @@ -120,7 +117,7 @@ public: // Update the camera from the local player's position. // busytime is used to adjust the viewing range. void update(LocalPlayer* player, f32 frametime, f32 busytime, - f32 tool_reload_ratio, ClientEnvironment &c_env); + f32 tool_reload_ratio); // Update render distance void updateViewingRange(); |