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authorGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2011-11-14 18:40:41 +0100
committerPerttu Ahola <celeron55@gmail.com>2011-12-01 10:39:47 +0200
commit96c30452f9d2e6085769baa5befbcbcf62a507c4 (patch)
treec553750e145bc43814e1a078b646c3c259ff94d4 /src/camera.h
parent4d0f227c7074047897957a88784a36dd77f7bad7 (diff)
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Fix structs being declared as classes
Some compilers complain when a class is declared as a struct or vice versa. Fix by making sure that the correct tag is used both in declaration and definition.
Diffstat (limited to 'src/camera.h')
-rw-r--r--src/camera.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/camera.h b/src/camera.h
index 8321a1f0d..973ae3f31 100644
--- a/src/camera.h
+++ b/src/camera.h
@@ -29,7 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <IAnimatedMesh.h>
class LocalPlayer;
-class MapDrawControl;
+struct MapDrawControl;
class ExtrudedSpriteSceneNode;
class IGameDef;