diff options
author | BlockMen <nmuelll@web.de> | 2014-04-11 15:32:46 +0200 |
---|---|---|
committer | BlockMen <nmuelll@web.de> | 2014-04-12 17:44:20 +0200 |
commit | c0ab09af747fc431dfb459ede30788cb9cd1c56b (patch) | |
tree | 7355b0b349a6d188e6066c00c3b3ef9b0a76f33e /src/camera.h | |
parent | a1db9242ec491efdee70a7184aa61e861b17595a (diff) | |
download | minetest-c0ab09af747fc431dfb459ede30788cb9cd1c56b.tar.gz minetest-c0ab09af747fc431dfb459ede30788cb9cd1c56b.tar.bz2 minetest-c0ab09af747fc431dfb459ede30788cb9cd1c56b.zip |
Add player:set_eye_offset() by @MirceaKitsune and clean up
Diffstat (limited to 'src/camera.h')
-rw-r--r-- | src/camera.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/camera.h b/src/camera.h index 645b9355d..82c8d4be3 100644 --- a/src/camera.h +++ b/src/camera.h @@ -33,6 +33,8 @@ class LocalPlayer; struct MapDrawControl; class IGameDef; +enum CameraModes {CAMERA_MODE_FIRST, CAMERA_MODE_THIRD, CAMERA_MODE_THIRD_FRONT}; + /* Client camera class, manages the player and camera scene nodes, the viewing distance and performs view bobbing etc. It also displays the wielded tool in front of the |