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authorparamat <mat.gregory@virginmedia.com>2015-10-07 02:05:03 +0100
committerparamat <mat.gregory@virginmedia.com>2015-10-07 06:43:46 +0100
commit706e7cebeada1f3f1f060de8a4c6f1127f4209ad (patch)
treee535f1bcdc0a8a06a7822d7f7943fe0558ba2419 /src/cavegen.h
parentd152b55971a57f76211f3db07e864cac015edff2 (diff)
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Fractal mapgen: Add seabed and large pseudorandom caves
Diffstat (limited to 'src/cavegen.h')
-rw-r--r--src/cavegen.h47
1 files changed, 47 insertions, 0 deletions
diff --git a/src/cavegen.h b/src/cavegen.h
index b9662587b..22ee5804d 100644
--- a/src/cavegen.h
+++ b/src/cavegen.h
@@ -22,10 +22,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define VMANIP_FLAG_CAVE VOXELFLAG_CHECKED1
#define MGV7_LAVA_DEPTH -256
+#define MGFRACTAL_LAVA_DEPTH -256
class MapgenV5;
class MapgenV6;
class MapgenV7;
+class MapgenFractal;
class CaveV5 {
public:
@@ -161,4 +163,49 @@ public:
void carveRoute(v3f vec, float f, bool randomize_xz);
};
+class CaveFractal {
+public:
+ MapgenFractal *mg;
+ MMVManip *vm;
+ INodeDefManager *ndef;
+
+ NoiseParams *np_caveliquids;
+
+ s16 min_tunnel_diameter;
+ s16 max_tunnel_diameter;
+ u16 tunnel_routepoints;
+ int dswitchint;
+ int part_max_length_rs;
+
+ bool large_cave_is_flat;
+ bool flooded;
+
+ s16 max_stone_y;
+ v3s16 node_min;
+ v3s16 node_max;
+
+ v3f orp; // starting point, relative to caved space
+ v3s16 of; // absolute coordinates of caved space
+ v3s16 ar; // allowed route area
+ s16 rs; // tunnel radius size
+ v3f main_direction;
+
+ s16 route_y_min;
+ s16 route_y_max;
+
+ PseudoRandom *ps;
+
+ content_t c_water_source;
+ content_t c_lava_source;
+ content_t c_ice;
+
+ int water_level;
+
+ CaveFractal() {}
+ CaveFractal(MapgenFractal *mg, PseudoRandom *ps);
+ void makeCave(v3s16 nmin, v3s16 nmax, int max_stone_height);
+ void makeTunnel(bool dirswitch);
+ void carveRoute(v3f vec, float f, bool randomize_xz);
+};
+
#endif