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author | Perttu Ahola <celeron55@gmail.com> | 2011-11-14 22:07:42 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-11-29 19:13:42 +0200 |
commit | 1afed48a2c90548e0b420c9c3d7d4af9e0734d1d (patch) | |
tree | d485510b3eaa0b4fcc2aa4a4cf336da025003bfd /src/client.cpp | |
parent | c6fd2986d4261cf742d3bc21e8c12be59ab89f95 (diff) | |
download | minetest-1afed48a2c90548e0b420c9c3d7d4af9e0734d1d.tar.gz minetest-1afed48a2c90548e0b420c9c3d7d4af9e0734d1d.tar.bz2 minetest-1afed48a2c90548e0b420c9c3d7d4af9e0734d1d.zip |
Make possible and do update textures in node definitions after late texture atlas making
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp index d0e5cd405..d5abcd7de 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -224,6 +224,9 @@ Client::Client( tsrc->buildMainAtlas(this); else infostream<<"Not building texture atlas."<<std::endl; + + // Update textures + m_nodedef->updateTextures(tsrc); // NOTE: This should be done only after getting possible dynamic // game definitions from the server, or at least shut down and |