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authorGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2011-08-10 21:43:40 +0200
committerGiuseppe Bilotta <giuseppe.bilotta@gmail.com>2011-08-11 15:22:36 +0200
commitecd5c5f9206437c320da029680cf1d053b644761 (patch)
treefd8c439dc142aa2ae9e87ec75dfcf71c8c12f868 /src/client.cpp
parent91d1186cbb0e651de919e17e6808c75c20a0ef6f (diff)
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Clients inform server on wielded item
This is done with the new TOSERVER_PLAYERITEM message, that informs the server on the index of the wielded item.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 2687d01e0..398b2602d 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -1864,6 +1864,28 @@ void Client::sendPlayerPos()
Send(0, data, false);
}
+void Client::sendPlayerItem(u16 item)
+{
+ Player *myplayer = m_env.getLocalPlayer();
+ if(myplayer == NULL)
+ return;
+
+ u16 our_peer_id = m_con.GetPeerID();
+
+ // Set peer id if not set already
+ if(myplayer->peer_id == PEER_ID_INEXISTENT)
+ myplayer->peer_id = our_peer_id;
+ // Check that an existing peer_id is the same as the connection's
+ assert(myplayer->peer_id == our_peer_id);
+
+ SharedBuffer<u8> data(2+2);
+ writeU16(&data[0], TOSERVER_PLAYERITEM);
+ writeU16(&data[2], item);
+
+ // Send as reliable
+ Send(0, data, true);
+}
+
void Client::removeNode(v3s16 p)
{
//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
@@ -1959,6 +1981,8 @@ void Client::selectPlayerItem(u16 item)
assert(player != NULL);
player->wieldItem(item);
+
+ sendPlayerItem(item);
}
// Returns true if the inventory of the local player has been