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authorCraig Robbins <kde.psych@gmail.com>2015-02-11 17:01:19 +1000
committerCraig Robbins <kde.psych@gmail.com>2015-02-11 17:01:19 +1000
commitf824866686ddba471a7b0c3178eaf968883bb69e (patch)
tree44f3e00e3f23f48648e066b70a8cdd41cdd8a08f /src/client.cpp
parentd25ff8fd2592f457b91e8a61240694af3902d23f (diff)
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Revert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting"
This reverts commit d25ff8fd2592f457b91e8a61240694af3902d23f.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 107e16f14..b13631f95 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -283,7 +283,6 @@ Client::Client(
}
m_cache_smooth_lighting = g_settings->getBool("smooth_lighting");
- m_cache_enable_shaders = g_settings->getBool("enable_shaders");
}
void Client::Stop()
@@ -2682,7 +2681,7 @@ void Client::addUpdateMeshTask(v3s16 p, bool ack_to_server, bool urgent)
Create a task to update the mesh of the block
*/
- MeshMakeData *data = new MeshMakeData(this, m_cache_enable_shaders);
+ MeshMakeData *data = new MeshMakeData(this);
{
//TimeTaker timer("data fill");