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authorred-001 <red-001@outlook.ie>2018-01-26 15:05:47 +0000
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-01-26 16:05:47 +0100
commit4f688d5616268f0d077b7e925933f54920120da4 (patch)
tree43a80603fb03623f1a51fcce42b7904203cad113 /src/client.h
parent3a5959ae6b268087709dd64b8e723c42defd5463 (diff)
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Fix issues with earlier CSM HUD commit (#6940)
The CSM HUD PR caused some strange behavior including aborts due to parts of it using some slightly hacky code, the event refactor changing how events are processed and a minor oversight.
Diffstat (limited to 'src/client.h')
-rw-r--r--src/client.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/client.h b/src/client.h
index f438416aa..00ae4c7c3 100644
--- a/src/client.h
+++ b/src/client.h
@@ -422,6 +422,11 @@ public:
return m_csm_noderange_limit;
}
+ inline std::unordered_map<u32, u32> &getHUDTranslationMap()
+ {
+ return m_hud_server_to_client;
+ }
+
bool joinModChannel(const std::string &channel);
bool leaveModChannel(const std::string &channel);
bool sendModChannelMessage(const std::string &channel, const std::string &message);