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authorCraig Robbins <kde.psych@gmail.com>2014-11-24 13:52:27 +1000
committerCraig Robbins <kde.psych@gmail.com>2014-11-26 00:49:54 +1000
commit26cf98ccfc70909be916d29f0cc480f6929cbb08 (patch)
treedb4b767db03dabfde84907df6fc48876585a7759 /src/client.h
parent5413ed11955a5b8a09625b2df1c28fb18c99c296 (diff)
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Fix client "double saving" simple singleplayer local maps
Diffstat (limited to 'src/client.h')
-rw-r--r--src/client.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/client.h b/src/client.h
index e41410f14..e871dee93 100644
--- a/src/client.h
+++ b/src/client.h
@@ -305,6 +305,7 @@ public:
IrrlichtDevice *device,
const char *playername,
std::string password,
+ bool is_simple_singleplayer_game,
MapDrawControl &control,
IWritableTextureSource *tsrc,
IWritableShaderSource *shsrc,