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author | sfan5 <sfan5@live.de> | 2017-01-14 16:48:49 +0100 |
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committer | sfan5 <sfan5@live.de> | 2017-01-18 23:21:01 +0100 |
commit | 7279f0b37335396c85f6bdd7dc67ff56e53df0f9 (patch) | |
tree | be0ee716cf8bc6e5379415a663db91b8a358c8ab /src/client.h | |
parent | c5967f75f0a9827d1b65b384edd6ba07c73ffd2f (diff) | |
download | minetest-7279f0b37335396c85f6bdd7dc67ff56e53df0f9.tar.gz minetest-7279f0b37335396c85f6bdd7dc67ff56e53df0f9.tar.bz2 minetest-7279f0b37335396c85f6bdd7dc67ff56e53df0f9.zip |
Add particle animation, glow
This is implemented by reusing and extending the
TileAnimation code for the methods used by particles.
Diffstat (limited to 'src/client.h')
-rw-r--r-- | src/client.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/client.h b/src/client.h index f84246deb..b33358d94 100644 --- a/src/client.h +++ b/src/client.h @@ -35,6 +35,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "hud.h" #include "particles.h" #include "mapnode.h" +#include "tileanimation.h" struct MeshMakeData; class MapBlockMesh; @@ -186,6 +187,8 @@ struct ClientEvent bool collision_removal; bool vertical; std::string *texture; + struct TileAnimationParams animation; + u8 glow; } spawn_particle; struct{ u16 amount; @@ -206,6 +209,8 @@ struct ClientEvent bool vertical; std::string *texture; u32 id; + struct TileAnimationParams animation; + u8 glow; } add_particlespawner; struct{ u32 id; |