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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2019-03-01 20:16:11 +0100 |
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committer | GitHub <noreply@github.com> | 2019-03-01 20:16:11 +0100 |
commit | 170dd409cbf1856600ee5089a95c096dd668b75e (patch) | |
tree | dd18026fbfe1e9c76f9081864174266109809996 /src/client/client.h | |
parent | 111f1dc9c5f336f5b4f12c15940dc4cc2cbe7f82 (diff) | |
download | minetest-170dd409cbf1856600ee5089a95c096dd668b75e.tar.gz minetest-170dd409cbf1856600ee5089a95c096dd668b75e.tar.bz2 minetest-170dd409cbf1856600ee5089a95c096dd668b75e.zip |
Fix particle spawners not visible since CSM spawner implementation (#8289)
* Drop the ID mapper, use a big u64 instead. This will permit to resync server ids properly with the manager code
* Modernize some code parts (std::unordered_map, auto)
* generate id on client part on U32_MAX + 1 ids, lower are for server ids
Diffstat (limited to 'src/client/client.h')
-rw-r--r-- | src/client/client.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/client/client.h b/src/client/client.h index 60735f665..312b8c87f 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -565,9 +565,6 @@ private: // And relations to objects std::unordered_map<int, u16> m_sounds_to_objects; - // CSM/client IDs to SSM/server IDs Mapping - // Map server particle spawner IDs to client IDs - std::unordered_map<u32, u32> m_particles_server_to_client; // Map server hud ids to client hud ids std::unordered_map<u32, u32> m_hud_server_to_client; |