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author | x2048 <codeforsmile@gmail.com> | 2022-04-07 22:13:50 +0200 |
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committer | GitHub <noreply@github.com> | 2022-04-07 22:13:50 +0200 |
commit | 48f7c5603e5b2dfca941d228e76e452bc269a1fa (patch) | |
tree | 7983bb05e762792e38ba22a59e8718cac5381747 /src/client/clientmap.h | |
parent | 0b5b2b2633609f646a534d353a2c587af4be46fa (diff) | |
download | minetest-48f7c5603e5b2dfca941d228e76e452bc269a1fa.tar.gz minetest-48f7c5603e5b2dfca941d228e76e452bc269a1fa.tar.bz2 minetest-48f7c5603e5b2dfca941d228e76e452bc269a1fa.zip |
Adjust shadowmap distortion to use entire SM texture (#12166)
Diffstat (limited to 'src/client/clientmap.h')
-rw-r--r-- | src/client/clientmap.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/clientmap.h b/src/client/clientmap.h index 4edad0d20..7bd7af266 100644 --- a/src/client/clientmap.h +++ b/src/client/clientmap.h @@ -116,7 +116,7 @@ public: void getBlocksInViewRange(v3s16 cam_pos_nodes, v3s16 *p_blocks_min, v3s16 *p_blocks_max, float range=-1.0f); void updateDrawList(); - void updateDrawListShadow(const v3f &shadow_light_pos, const v3f &shadow_light_dir, float shadow_range); + void updateDrawListShadow(v3f shadow_light_pos, v3f shadow_light_dir, float radius, float length); // Returns true if draw list needs updating before drawing the next frame. bool needsUpdateDrawList() { return m_needs_update_drawlist; } void renderMap(video::IVideoDriver* driver, s32 pass); |