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author | SmallJoker <SmallJoker@users.noreply.github.com> | 2021-04-05 13:38:50 +0200 |
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committer | GitHub <noreply@github.com> | 2021-04-05 13:38:50 +0200 |
commit | c11208c4b55bc6b17e523761befed6156027edf9 (patch) | |
tree | 6ab740af2e455ae16239d7e429c7d5b9e26f8177 /src/client/content_cao.h | |
parent | f0bad0e2badbb7d4777aac7de1b50239bca4010a (diff) | |
download | minetest-c11208c4b55bc6b17e523761befed6156027edf9.tar.gz minetest-c11208c4b55bc6b17e523761befed6156027edf9.tar.bz2 minetest-c11208c4b55bc6b17e523761befed6156027edf9.zip |
Game: Scale damage flash to max HP
The flash intensity is calculated proportionally to the maximal HP.
Diffstat (limited to 'src/client/content_cao.h')
-rw-r--r-- | src/client/content_cao.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/client/content_cao.h b/src/client/content_cao.h index 7c134fb48..cc026d34e 100644 --- a/src/client/content_cao.h +++ b/src/client/content_cao.h @@ -174,6 +174,8 @@ public: const bool isImmortal(); + inline const ObjectProperties &getProperties() const { return m_prop; } + scene::ISceneNode *getSceneNode() const; scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode() const; |