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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2020-05-05 08:38:18 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-05 08:38:18 +0200 |
commit | f1a05d0f71d69641fd954daf68d13acad91114f1 (patch) | |
tree | 8134915502433a2ee61d4743cd718e1d0838f808 /src/client/game.cpp | |
parent | cad5b987ad4720bd6a49d3604be9e81ea348f799 (diff) | |
download | minetest-f1a05d0f71d69641fd954daf68d13acad91114f1.tar.gz minetest-f1a05d0f71d69641fd954daf68d13acad91114f1.tar.bz2 minetest-f1a05d0f71d69641fd954daf68d13acad91114f1.zip |
Fix broken client if openal cannot be opened (#9804)
Diffstat (limited to 'src/client/game.cpp')
-rw-r--r-- | src/client/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp index d1eb3bba2..1577a37db 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -1249,7 +1249,7 @@ bool Game::init( bool Game::initSound() { #if USE_SOUND - if (g_settings->getBool("enable_sound")) { + if (g_settings->getBool("enable_sound") && g_sound_manager_singleton.get()) { infostream << "Attempting to use OpenAL audio" << std::endl; sound = createOpenALSoundManager(g_sound_manager_singleton.get(), &soundfetcher); if (!sound) |