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author | sfan5 <sfan5@live.de> | 2022-01-30 21:32:49 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-30 21:32:49 +0100 |
commit | 5da204f5bcda7a45ce17f04651627fd8a9d70a82 (patch) | |
tree | a8574947ce21c17bfd852bd6473c28a05d28f893 /src/client/gameui.cpp | |
parent | b66477c29f50c52c102be6412bb1754e0cfed143 (diff) | |
download | minetest-5da204f5bcda7a45ce17f04651627fd8a9d70a82.tar.gz minetest-5da204f5bcda7a45ce17f04651627fd8a9d70a82.tar.bz2 minetest-5da204f5bcda7a45ce17f04651627fd8a9d70a82.zip |
Get rid of `basic_debug` last minute
This isn't a revert but rather just disables the codepaths. also see #12011
Diffstat (limited to 'src/client/gameui.cpp')
-rw-r--r-- | src/client/gameui.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index bae5241b1..8505ea3ae 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -210,7 +210,6 @@ void GameUI::initFlags() { m_flags = GameUI::Flags(); m_flags.show_minimal_debug = g_settings->getBool("show_debug"); - m_flags.show_basic_debug = false; } void GameUI::showMinimap(bool show) |