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author | x2048 <codeforsmile@gmail.com> | 2022-03-26 16:58:26 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-26 16:58:26 +0100 |
commit | 0f25fa7af655b98fa401176a523f269c843d1943 (patch) | |
tree | 1fa8762f53941d6c1250c0c3a7dc6b8557995a40 /src/client/localplayer.h | |
parent | 8d55702d139db739f8bf43eaa600f41446b29a16 (diff) | |
download | minetest-0f25fa7af655b98fa401176a523f269c843d1943.tar.gz minetest-0f25fa7af655b98fa401176a523f269c843d1943.tar.bz2 minetest-0f25fa7af655b98fa401176a523f269c843d1943.zip |
Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
Diffstat (limited to 'src/client/localplayer.h')
-rw-r--r-- | src/client/localplayer.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/client/localplayer.h b/src/client/localplayer.h index 577be2803..3d0072fc1 100644 --- a/src/client/localplayer.h +++ b/src/client/localplayer.h @@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "environment.h" #include "constants.h" #include "settings.h" +#include "lighting.h" #include <list> class Client; @@ -158,6 +159,8 @@ public: added_velocity += vel; } + inline Lighting& getLighting() { return m_lighting; } + private: void accelerate(const v3f &target_speed, const f32 max_increase_H, const f32 max_increase_V, const bool use_pitch); @@ -209,4 +212,5 @@ private: GenericCAO *m_cao = nullptr; Client *m_client; + Lighting m_lighting; }; |