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author | Loic Blot <loic.blot@unix-experience.fr> | 2021-04-28 12:48:13 +0200 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2021-05-03 19:49:19 +0200 |
commit | 258101a91031f3ff9ee01a974030b02529ffdac0 (patch) | |
tree | f57e2b95910b26a40d15c6b623084b8d93a528a9 /src/client/minimap.cpp | |
parent | 74125a74d34e9b1a003107d4ef6b95b8483d2464 (diff) | |
download | minetest-258101a91031f3ff9ee01a974030b02529ffdac0.tar.gz minetest-258101a91031f3ff9ee01a974030b02529ffdac0.tar.bz2 minetest-258101a91031f3ff9ee01a974030b02529ffdac0.zip |
refacto: RenderingEngine is now better hidden
* No more access to the singleton instance from everywhere (RenderingEngine::get_instance dropped)
* RenderingEngine::get_timer_time is now non static
* RenderingEngine::draw_menu_scene is now non static
* RenderingEngine::draw_scene is now non static
* RenderingEngine::{initialize,finalize} are now non static
* RenderingEngine::run is now non static
* RenderingEngine::getWindowSize now have a static helper. It was mandatory to hide the global get_instance access
Diffstat (limited to 'src/client/minimap.cpp')
-rw-r--r-- | src/client/minimap.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/minimap.cpp b/src/client/minimap.cpp index 97977c366..f26aa1c70 100644 --- a/src/client/minimap.cpp +++ b/src/client/minimap.cpp @@ -577,7 +577,7 @@ scene::SMeshBuffer *Minimap::getMinimapMeshBuffer() void Minimap::drawMinimap() { // Non hud managed minimap drawing (legacy minimap) - v2u32 screensize = RenderingEngine::get_instance()->getWindowSize(); + v2u32 screensize = RenderingEngine::getWindowSize(); const u32 size = 0.25 * screensize.Y; drawMinimap(core::rect<s32>( |