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author | ANAND <ClobberXD@gmail.com> | 2020-05-17 01:12:31 +0530 |
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committer | GitHub <noreply@github.com> | 2020-05-16 21:42:31 +0200 |
commit | c1ce4be756e2554051a27f244303377c0a7d69a6 (patch) | |
tree | e55eb5c2a2cc85122de0d1a1a5571d39cb550b61 /src/client/render/sidebyside.cpp | |
parent | ab745685c79cd7b0fa8f74b96e190c528d620608 (diff) | |
download | minetest-c1ce4be756e2554051a27f244303377c0a7d69a6.tar.gz minetest-c1ce4be756e2554051a27f244303377c0a7d69a6.tar.bz2 minetest-c1ce4be756e2554051a27f244303377c0a7d69a6.zip |
Make automatic_rotate relative, allow setting rotation (#8468)
automatic_rotate does not make sense if it is absolute. Make it relative.
To avoid bouncing, set_rotation did not update the client when automatic_rotate was set. That's no longer necessary because the new spinning method applies the rotation on top of the current one, and the updates are necessary for set_rotation to actually transform the object.
Co-authored-by: ANAND <ClobberXD@gmail.com>
Co-authored-by: Pedro Gimeno <pgimeno@users.noreply.notabug.org>
Diffstat (limited to 'src/client/render/sidebyside.cpp')
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