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authorred-001 <red-001@outlook.ie>2018-01-20 13:09:58 +0000
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-01-20 14:09:58 +0100
commit9649e4721467dab348011633c814a63a184bd018 (patch)
treeb5c381d8b597406aa21889a1c40c2689adaa39a9 /src/client/render/sidebyside.cpp
parentd45e5da8ca808e552123bcd94e76b0b435a6ea79 (diff)
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[CSM] Add basic HUD manipulation. (#6067)
* [CSM] Add basic HUD manipulation. Workaround for on_connect not working right now.
Diffstat (limited to 'src/client/render/sidebyside.cpp')
-rw-r--r--src/client/render/sidebyside.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/render/sidebyside.cpp b/src/client/render/sidebyside.cpp
index d2c171794..b63e49dea 100644
--- a/src/client/render/sidebyside.cpp
+++ b/src/client/render/sidebyside.cpp
@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "sidebyside.h"
#include <ICameraSceneNode.h>
-#include "hud.h"
+#include "client/hud.h"
RenderingCoreSideBySide::RenderingCoreSideBySide(
IrrlichtDevice *_device, Client *_client, Hud *_hud, bool _horizontal)