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author | x2048 <codeforsmile@gmail.com> | 2022-05-20 22:33:52 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-20 22:33:52 +0200 |
commit | 604fb2b738c1f369c608b7f3b778034bf3dc2725 (patch) | |
tree | bbdcf4ef77af6f7058b115e3e4c24ab34e164988 /src/client/tile.cpp | |
parent | 273bfee9a193d0dd2e9f9b400add980c0b5202a7 (diff) | |
download | minetest-604fb2b738c1f369c608b7f3b778034bf3dc2725.tar.gz minetest-604fb2b738c1f369c608b7f3b778034bf3dc2725.tar.bz2 minetest-604fb2b738c1f369c608b7f3b778034bf3dc2725.zip |
Fix lighting of the wield mesh (#12341)
* Assign node light to player before final color blend.
Fixes day/night lightbank ratio for wield meshes
* Update wield mesh light when changing mesh
Diffstat (limited to 'src/client/tile.cpp')
0 files changed, 0 insertions, 0 deletions