aboutsummaryrefslogtreecommitdiff
path: root/src/client/wieldmesh.h
diff options
context:
space:
mode:
authorLiso <anlismon@gmail.com>2021-06-06 18:51:21 +0200
committerGitHub <noreply@github.com>2021-06-06 18:51:21 +0200
commitc47313db65f968559711ac1b505ef341a9872017 (patch)
tree63d9b1b2be512918e2361d96e4fb52ff1ec3f9de /src/client/wieldmesh.h
parent46f42e15c41cf4ab23c5ff4cd8a7d99d94d10d7b (diff)
downloadminetest-c47313db65f968559711ac1b505ef341a9872017.tar.gz
minetest-c47313db65f968559711ac1b505ef341a9872017.tar.bz2
minetest-c47313db65f968559711ac1b505ef341a9872017.zip
Shadow mapping render pass (#11244)
Co-authored-by: x2048 <codeforsmile@gmail.com>
Diffstat (limited to 'src/client/wieldmesh.h')
-rw-r--r--src/client/wieldmesh.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/client/wieldmesh.h b/src/client/wieldmesh.h
index 933097230..d1eeb64f5 100644
--- a/src/client/wieldmesh.h
+++ b/src/client/wieldmesh.h
@@ -27,6 +27,7 @@ struct ItemStack;
class Client;
class ITextureSource;
struct ContentFeatures;
+class ShadowRenderer;
/*!
* Holds color information of an item mesh's buffer.
@@ -124,6 +125,8 @@ private:
// so this variable is just required so we can implement
// getBoundingBox() and is set to an empty box.
aabb3f m_bounding_box;
+
+ ShadowRenderer *m_shadow;
};
void getItemMesh(Client *client, const ItemStack &item, ItemMesh *result);