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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-12-02 17:34:29 -0500
committersfan5 <sfan5@live.de>2018-12-02 23:34:29 +0100
commit1b0fd195c614ffa1b04d687e7793fb5bb266c535 (patch)
tree0cfa304027f325b7bd4609adf6325e4b0b592c77 /src/client
parent42166fff7454aad64dfcd60a38bb5fcb75499243 (diff)
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Raise hotbar limit to 32 slots, add associated keybinding options (#7916)
add associated keybinding options update docs and settingtypes
Diffstat (limited to 'src/client')
-rw-r--r--src/client/game.cpp9
-rw-r--r--src/client/inputhandler.cpp3
-rw-r--r--src/client/keys.h9
3 files changed, 15 insertions, 6 deletions
diff --git a/src/client/game.cpp b/src/client/game.cpp
index 418b412fa..bad29aa76 100644
--- a/src/client/game.cpp
+++ b/src/client/game.cpp
@@ -68,6 +68,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlicht_changes/static_text.h"
#include "version.h"
#include "script/scripting_client.h"
+#include "hud.h"
#if USE_SOUND
#include "client/sound_openal.h"
@@ -2004,12 +2005,10 @@ void Game::processItemSelection(u16 *new_playeritem)
/* Item selection using hotbar slot keys
*/
- for (u16 i = 0; i < 23; i++) {
+ for (u16 i = 0; i <= max_item; i++) {
if (wasKeyDown((GameKeyType) (KeyType::SLOT_1 + i))) {
- if (i < PLAYER_INVENTORY_SIZE && i < player->hud_hotbar_itemcount) {
- *new_playeritem = i;
- infostream << "Selected item: " << new_playeritem << std::endl;
- }
+ *new_playeritem = i;
+ infostream << "Selected item: " << new_playeritem << std::endl;
break;
}
}
diff --git a/src/client/inputhandler.cpp b/src/client/inputhandler.cpp
index 29c68cf01..2692e9f1e 100644
--- a/src/client/inputhandler.cpp
+++ b/src/client/inputhandler.cpp
@@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/numeric.h"
#include "inputhandler.h"
#include "gui/mainmenumanager.h"
+#include "hud.h"
void KeyCache::populate_nonchanging()
{
@@ -76,7 +77,7 @@ void KeyCache::populate()
key[KeyType::QUICKTUNE_INC] = getKeySetting("keymap_quicktune_inc");
key[KeyType::QUICKTUNE_DEC] = getKeySetting("keymap_quicktune_dec");
- for (int i = 0; i < 23; i++) {
+ for (int i = 0; i < HUD_HOTBAR_ITEMCOUNT_MAX; i++) {
std::string slot_key_name = "keymap_slot" + std::to_string(i + 1);
key[KeyType::SLOT_1 + i] = getKeySetting(slot_key_name.c_str());
}
diff --git a/src/client/keys.h b/src/client/keys.h
index 15e46293c..28c6574ba 100644
--- a/src/client/keys.h
+++ b/src/client/keys.h
@@ -98,6 +98,15 @@ public:
SLOT_21,
SLOT_22,
SLOT_23,
+ SLOT_24,
+ SLOT_25,
+ SLOT_26,
+ SLOT_27,
+ SLOT_28,
+ SLOT_29,
+ SLOT_30,
+ SLOT_31,
+ SLOT_32,
// joystick specific keys
MOUSE_L,