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authorsfan5 <sfan5@live.de>2022-09-04 16:22:12 +0200
committersfan5 <sfan5@live.de>2022-09-14 13:48:06 +0200
commita20b758e199eb48da7d99ba23808e15d987f2d3f (patch)
treed1690caff18c3885b67afe33f28bf12b0fbaaa94 /src/client
parent128842becf4d93ef333c317b6f999af8c90afe96 (diff)
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Allow looped animation to be used safely with old clients
fixes #12657
Diffstat (limited to 'src/client')
-rw-r--r--src/client/particles.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/client/particles.cpp b/src/client/particles.cpp
index 818cdc8cc..248f461bc 100644
--- a/src/client/particles.cpp
+++ b/src/client/particles.cpp
@@ -555,6 +555,7 @@ void ParticleSpawner::spawnParticle(ClientEnvironment *env, float radius,
// synchronize animation length with particle life if desired
if (pp.animation.type != TAT_NONE) {
+ // FIXME: this should be moved into a TileAnimationParams class method
if (pp.animation.type == TAT_VERTICAL_FRAMES &&
pp.animation.vertical_frames.length < 0) {
auto& a = pp.animation.vertical_frames;