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authorThomas--S <Thomas--S@users.noreply.github.com>2016-08-12 17:56:31 +0200
committerparamat <mat.gregory@virginmedia.com>2016-09-15 05:25:38 +0100
commit1475c1b1c8bb1a2a2812d485d3590e1f817f7c7b (patch)
treec8070441d0af48cc0a8a2daddd6b30a9a360be89 /src/client
parent6e30dd05f40a97106752d724d176443b184eaf27 (diff)
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Add an [invert:<mode> texture modifier
Inverts the given channels of the base image. Mode may contain the characters "r", "g", "b", "a". Only the channels that are mentioned in the mode string will be inverted.
Diffstat (limited to 'src/client')
-rw-r--r--src/client/tile.cpp43
1 files changed, 41 insertions, 2 deletions
diff --git a/src/client/tile.cpp b/src/client/tile.cpp
index 67d5d8d1a..8f0c39465 100644
--- a/src/client/tile.cpp
+++ b/src/client/tile.cpp
@@ -1783,9 +1783,48 @@ bool TextureSource::generateImagePart(std::string part_of_name,
for (u32 y = 0; y < dim.Height; y++)
for (u32 x = 0; x < dim.Width; x++)
{
- video::SColor c = baseimg->getPixel(x,y);
+ video::SColor c = baseimg->getPixel(x, y);
c.setAlpha(floor((c.getAlpha() * ratio) / 255 + 0.5));
- baseimg->setPixel(x,y,c);
+ baseimg->setPixel(x, y, c);
+ }
+ }
+ /*
+ [invert:mode
+ Inverts the given channels of the base image.
+ Mode may contain the characters "r", "g", "b", "a".
+ Only the channels that are mentioned in the mode string
+ will be inverted.
+ */
+ else if (str_starts_with(part_of_name, "[invert:")) {
+ if (baseimg == NULL) {
+ errorstream << "generateImagePart(): baseimg == NULL "
+ << "for part_of_name=\"" << part_of_name
+ << "\", cancelling." << std::endl;
+ return false;
+ }
+
+ Strfnd sf(part_of_name);
+ sf.next(":");
+
+ std::string mode = sf.next("");
+ u32 mask = 0;
+ if (mode.find("a") != std::string::npos)
+ mask |= 0xff000000UL;
+ if (mode.find("r") != std::string::npos)
+ mask |= 0x00ff0000UL;
+ if (mode.find("g") != std::string::npos)
+ mask |= 0x0000ff00UL;
+ if (mode.find("b") != std::string::npos)
+ mask |= 0x000000ffUL;
+
+ core::dimension2d<u32> dim = baseimg->getDimension();
+
+ for (u32 y = 0; y < dim.Height; y++)
+ for (u32 x = 0; x < dim.Width; x++)
+ {
+ video::SColor c = baseimg->getPixel(x, y);
+ c.color ^= mask;
+ baseimg->setPixel(x, y, c);
}
}
else