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authorsfan5 <sfan5@live.de>2016-12-23 13:48:32 +0100
committersfan5 <sfan5@live.de>2017-01-02 15:28:06 +0100
commit523f0e8c5bce0cb58215dc1f9d027cf32394e3c3 (patch)
treeba8cbd3e60947573fcb6065f4caf5b3152cccb93 /src/client
parente2e8da5ee44f71c22996a780caff67e48e79fae4 (diff)
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Move TileAnimation code to seperate file
Diffstat (limited to 'src/client')
-rw-r--r--src/client/tile.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/client/tile.h b/src/client/tile.h
index b75916841..452804801 100644
--- a/src/client/tile.h
+++ b/src/client/tile.h
@@ -161,9 +161,7 @@ enum MaterialType{
// Should the crack be drawn on transparent pixels (unset) or not (set)?
// Ignored if MATERIAL_FLAG_CRACK is not set.
#define MATERIAL_FLAG_CRACK_OVERLAY 0x04
-// Animation made up by splitting the texture to vertical frames, as
-// defined by extra parameters
-#define MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES 0x08
+#define MATERIAL_FLAG_ANIMATION 0x08
#define MATERIAL_FLAG_HIGHLIGHTED 0x10
#define MATERIAL_FLAG_TILEABLE_HORIZONTAL 0x20
#define MATERIAL_FLAG_TILEABLE_VERTICAL 0x40