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authorSmallJoker <SmallJoker@users.noreply.github.com>2019-10-02 19:11:27 +0200
committerGitHub <noreply@github.com>2019-10-02 19:11:27 +0200
commit81c2370c8b1a66a279a5ff450c78caf5dfef77bf (patch)
treedafd49bfa912783985b5a58713805027f06322b4 /src/client
parent251038e136f22f29999bd938e6c9e9f1a5269243 (diff)
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Attachments: Fix attachments to temporary removed objects (#8989)
Does not clear the parent's attachment information when the child is deleted locally. Either it was removed permanently, or just temporary - we don't know, but it's up to the server to send a *detach from child" packet for the parent.
Diffstat (limited to 'src/client')
-rw-r--r--src/client/clientenvironment.cpp17
-rw-r--r--src/client/clientenvironment.h5
-rw-r--r--src/client/content_cao.cpp19
-rw-r--r--src/client/content_cao.h5
4 files changed, 37 insertions, 9 deletions
diff --git a/src/client/clientenvironment.cpp b/src/client/clientenvironment.cpp
index e1b20ec84..5eb033302 100644
--- a/src/client/clientenvironment.cpp
+++ b/src/client/clientenvironment.cpp
@@ -402,6 +402,23 @@ void ClientEnvironment::addActiveObject(u16 id, u8 type,
}
}
+
+void ClientEnvironment::removeActiveObject(u16 id)
+{
+ // Get current attachment childs to detach them visually
+ std::unordered_set<int> attachment_childs;
+ if (auto *obj = getActiveObject(id))
+ attachment_childs = obj->getAttachmentChildIds();
+
+ m_ao_manager.removeObject(id);
+
+ // Perform a proper detach in Irrlicht
+ for (auto c_id : attachment_childs) {
+ if (ClientActiveObject *child = getActiveObject(c_id))
+ child->updateAttachments();
+ }
+}
+
void ClientEnvironment::processActiveObjectMessage(u16 id, const std::string &data)
{
ClientActiveObject *obj = getActiveObject(id);
diff --git a/src/client/clientenvironment.h b/src/client/clientenvironment.h
index f182b5951..864496a41 100644
--- a/src/client/clientenvironment.h
+++ b/src/client/clientenvironment.h
@@ -104,10 +104,7 @@ public:
u16 addActiveObject(ClientActiveObject *object);
void addActiveObject(u16 id, u8 type, const std::string &init_data);
- void removeActiveObject(u16 id)
- {
- m_ao_manager.removeObject(id);
- }
+ void removeActiveObject(u16 id);
void processActiveObjectMessage(u16 id, const std::string &data);
diff --git a/src/client/content_cao.cpp b/src/client/content_cao.cpp
index d7ab8e945..716468402 100644
--- a/src/client/content_cao.cpp
+++ b/src/client/content_cao.cpp
@@ -523,7 +523,9 @@ void GenericCAO::removeFromScene(bool permanent)
// Should be true when removing the object permanently
// and false when refreshing (eg: updating visuals)
if (m_env && permanent) {
- clearChildAttachments();
+ // The client does not know whether this object does re-appear to
+ // a later time, thus do not clear child attachments.
+
clearParentAttachment();
}
@@ -1330,10 +1332,17 @@ void GenericCAO::updateAttachments()
m_attached_to_local = parent && parent->isLocalPlayer();
- if (!parent && m_attachment_parent_id) {
- //m_is_visible = false; maybe later. needs better handling
- return;
- }
+ /*
+ Following cases exist:
+ m_attachment_parent_id == 0 && !parent
+ This object is not attached
+ m_attachment_parent_id != 0 && parent
+ This object is attached
+ m_attachment_parent_id != 0 && !parent
+ This object will be attached as soon the parent is known
+ m_attachment_parent_id == 0 && parent
+ Impossible case
+ */
if (!parent) { // Detach or don't attach
if (m_matrixnode) {
diff --git a/src/client/content_cao.h b/src/client/content_cao.h
index 3a071101f..2c2d11077 100644
--- a/src/client/content_cao.h
+++ b/src/client/content_cao.h
@@ -156,6 +156,11 @@ public:
const v3f getPosition() const;
+ void setPosition(const v3f &pos)
+ {
+ pos_translator.val_current = pos;
+ }
+
inline const v3f &getRotation() const { return m_rotation; }
const bool isImmortal();