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author | x2048 <codeforsmile@gmail.com> | 2022-07-19 10:48:00 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-19 10:48:00 +0200 |
commit | b270a46e533eaec289a65440f63eb227f0872286 (patch) | |
tree | b96a24cef1e4f4ee9b38300ed63806d0a1c494b6 /src/client | |
parent | d400a98ef0408ccbd2cc4c72f8b48c3813dfce41 (diff) | |
download | minetest-b270a46e533eaec289a65440f63eb227f0872286.tar.gz minetest-b270a46e533eaec289a65440f63eb227f0872286.tar.bz2 minetest-b270a46e533eaec289a65440f63eb227f0872286.zip |
Offset cuboid origin after scaling the cuboid. (#12558)
This avoids the problem of offset nodes with visual_scale > 1.
Diffstat (limited to 'src/client')
-rw-r--r-- | src/client/content_mapblock.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/client/content_mapblock.cpp b/src/client/content_mapblock.cpp index 8675275aa..0bac5e827 100644 --- a/src/client/content_mapblock.cpp +++ b/src/client/content_mapblock.cpp @@ -377,10 +377,6 @@ void MapblockMeshGenerator::drawAutoLightedCuboid(aabb3f box, const f32 *txc, f32 dx2 = box.MaxEdge.X; f32 dy2 = box.MaxEdge.Y; f32 dz2 = box.MaxEdge.Z; - - box.MinEdge += origin; - box.MaxEdge += origin; - if (scale) { if (!txc) { // generate texture coords before scaling generateCuboidTextureCoords(box, texture_coord_buf); @@ -389,11 +385,12 @@ void MapblockMeshGenerator::drawAutoLightedCuboid(aabb3f box, const f32 *txc, box.MinEdge *= f->visual_scale; box.MaxEdge *= f->visual_scale; } + box.MinEdge += origin; + box.MaxEdge += origin; if (!txc) { generateCuboidTextureCoords(box, texture_coord_buf); txc = texture_coord_buf; } - if (!tiles) { tiles = &tile; tile_count = 1; |