diff options
author | Jordan Snelling <jordach.snelling@gmail.com> | 2020-10-04 14:10:34 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-04 15:10:34 +0200 |
commit | 3068853e8a58ccc7370a5ce977c08223601c497a (patch) | |
tree | 07463fe9e41197a743bac3a4cea5d63c22402297 /src/clientiface.cpp | |
parent | 0f98b54aa4b2361575002d92b29fe222703ba557 (diff) | |
download | minetest-3068853e8a58ccc7370a5ce977c08223601c497a.tar.gz minetest-3068853e8a58ccc7370a5ce977c08223601c497a.tar.bz2 minetest-3068853e8a58ccc7370a5ce977c08223601c497a.zip |
Add First Person Attachments (#10360)
Fixes some other third person camera specific attachments.
Implements a single new flag for entities to be forced visible in first person mode.
Old mods do not need to be updated to use the new flag and are fully backwards compatible.
Diffstat (limited to 'src/clientiface.cpp')
-rw-r--r-- | src/clientiface.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/clientiface.cpp b/src/clientiface.cpp index 602a44c90..28a0ee770 100644 --- a/src/clientiface.cpp +++ b/src/clientiface.cpp @@ -80,10 +80,11 @@ LuaEntitySAO *getAttachedObject(PlayerSAO *sao, ServerEnvironment *env) int id; std::string bone; v3f dummy; - sao->getAttachment(&id, &bone, &dummy, &dummy); + bool force_visible; + sao->getAttachment(&id, &bone, &dummy, &dummy, &force_visible); ServerActiveObject *ao = env->getActiveObject(id); while (id && ao) { - ao->getAttachment(&id, &bone, &dummy, &dummy); + ao->getAttachment(&id, &bone, &dummy, &dummy, &force_visible); if (id) ao = env->getActiveObject(id); } |