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authorShadowNinja <shadowninja@minetest.net>2015-07-06 12:53:30 -0400
committerShadowNinja <shadowninja@minetest.net>2017-05-06 16:09:45 -0400
commit77597c4ff3b666cc37dd257952938df48d7e6f09 (patch)
tree00e8ce314ddf1c3eb52bbe6f3521b8a1ea0200ff /src/clientiface.cpp
parentb6f4a9c7e1a4f0bac66fd6f6ff844425ac775975 (diff)
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Clean up numeric.h and split FacePositionCache from it
I also optiized FacePositionCache a bit: I removed a map lookup and vector copy from both branches of getFacePosition.
Diffstat (limited to 'src/clientiface.cpp')
-rw-r--r--src/clientiface.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/clientiface.cpp b/src/clientiface.cpp
index 7f476f0ea..78339055f 100644
--- a/src/clientiface.cpp
+++ b/src/clientiface.cpp
@@ -20,7 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <sstream>
#include "clientiface.h"
-#include "util/numeric.h"
#include "remoteplayer.h"
#include "settings.h"
#include "mapblock.h"
@@ -32,6 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "log.h"
#include "network/serveropcodes.h"
#include "util/srp.h"
+#include "face_position_cache.h"
const char *ClientInterface::statenames[] = {
"Invalid",