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author | BlockMen <nmuelll@web.de> | 2014-01-08 13:47:53 +0100 |
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committer | BlockMen <nmuelll@web.de> | 2014-04-12 17:44:15 +0200 |
commit | a1db9242ec491efdee70a7184aa61e861b17595a (patch) | |
tree | 04bdd2302f8b3c4285ddb8f5ba669f7adc6bf4b9 /src/clientmap.cpp | |
parent | e149d1ad9a623b9f8ca597839f7b850841c54781 (diff) | |
download | minetest-a1db9242ec491efdee70a7184aa61e861b17595a.tar.gz minetest-a1db9242ec491efdee70a7184aa61e861b17595a.tar.bz2 minetest-a1db9242ec491efdee70a7184aa61e861b17595a.zip |
Add third person view
Diffstat (limited to 'src/clientmap.cpp')
-rw-r--r-- | src/clientmap.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/clientmap.cpp b/src/clientmap.cpp index 20a59f266..c8b2d412d 100644 --- a/src/clientmap.cpp +++ b/src/clientmap.cpp @@ -29,6 +29,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapblock.h" #include "profiler.h" #include "settings.h" +#include "game.h" // CameraModes #include "util/mathconstants.h" #include <algorithm> @@ -866,13 +867,16 @@ void ClientMap::renderPostFx() v3f camera_position = m_camera_position; m_camera_mutex.Unlock(); + LocalPlayer *player = m_client->getEnv().getLocalPlayer(); + MapNode n = getNodeNoEx(floatToInt(camera_position, BS)); // - If the player is in a solid node, make everything black. // - If the player is in liquid, draw a semi-transparent overlay. + // - Do not if player is in third person mode const ContentFeatures& features = nodemgr->get(n); video::SColor post_effect_color = features.post_effect_color; - if(features.solidness == 2 && !(g_settings->getBool("noclip") && m_gamedef->checkLocalPrivilege("noclip"))) + if(features.solidness == 2 && !(g_settings->getBool("noclip") && m_gamedef->checkLocalPrivilege("noclip")) && player->camera_mode == CAMERA_MODE_FIRST) { post_effect_color = video::SColor(255, 0, 0, 0); } |