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authorPerttu Ahola <celeron55@gmail.com>2012-03-04 21:08:03 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-03-10 11:28:13 +0200
commite9cdb938fe44282e09fb88628a6e86e5e7279c69 (patch)
treed4c017082a8de4e9fc008d8b402b2efb0f6abc48 /src/content_abm.cpp
parentf1cb91cd931bed056bdbe37938d141e2ea068b89 (diff)
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Entity damage system WIP; Remove C++ mobs
Diffstat (limited to 'src/content_abm.cpp')
-rw-r--r--src/content_abm.cpp115
1 files changed, 0 insertions, 115 deletions
diff --git a/src/content_abm.cpp b/src/content_abm.cpp
index 63867b78b..3a92796a4 100644
--- a/src/content_abm.cpp
+++ b/src/content_abm.cpp
@@ -88,119 +88,6 @@ public:
}
};
-class SpawnRatsAroundTreesABM : public ActiveBlockModifier
-{
-private:
-public:
- virtual std::set<std::string> getTriggerContents()
- {
- std::set<std::string> s;
- s.insert("tree");
- s.insert("jungletree");
- return s;
- }
- virtual float getTriggerInterval()
- { return 10.0; }
- virtual u32 getTriggerChance()
- { return 200; }
- virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
- u32 active_object_count, u32 active_object_count_wider)
- {
- if(active_object_count_wider != 0)
- return;
-
- INodeDefManager *ndef = env->getGameDef()->ndef();
- ServerMap *map = &env->getServerMap();
-
- v3s16 p1 = p + v3s16(myrand_range(-2, 2),
- 0, myrand_range(-2, 2));
- MapNode n1 = map->getNodeNoEx(p1);
- MapNode n1b = map->getNodeNoEx(p1+v3s16(0,-1,0));
- if(n1b.getContent() == ndef->getId("dirt_with_grass") &&
- n1.getContent() == CONTENT_AIR)
- {
- v3f pos = intToFloat(p1, BS);
- ServerActiveObject *obj = new RatSAO(env, pos);
- env->addActiveObject(obj);
- }
- }
-};
-
-static void getMob_dungeon_master(Settings &properties)
-{
- properties.set("looks", "dungeon_master");
- properties.setFloat("yaw", 1.57);
- properties.setFloat("hp", 30);
- properties.setBool("bright_shooting", true);
- properties.set("shoot_type", "fireball");
- properties.set("shoot_y", "0.7");
- properties.set("player_hit_damage", "1");
- properties.set("player_hit_distance", "1.0");
- properties.set("player_hit_interval", "0.5");
- properties.setBool("mindless_rage", myrand_range(0,100)==0);
-}
-
-class SpawnInCavesABM : public ActiveBlockModifier
-{
-private:
-public:
- virtual std::set<std::string> getTriggerContents()
- {
- std::set<std::string> s;
- s.insert("stone");
- s.insert("mossycobble");
- return s;
- }
- virtual float getTriggerInterval()
- { return 2.0; }
- virtual u32 getTriggerChance()
- { return 1000; }
- virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
- u32 active_object_count, u32 active_object_count_wider)
- {
- if(active_object_count_wider != 0)
- return;
-
- INodeDefManager *ndef = env->getGameDef()->ndef();
- ServerMap *map = &env->getServerMap();
-
- v3s16 p1 = p + v3s16(0,1,0);
- MapNode n1a = map->getNodeNoEx(p1+v3s16(0,0,0));
- if(n1a.getLightBlend(env->getDayNightRatio(), ndef) <= 3){
- MapNode n1b = map->getNodeNoEx(p1+v3s16(0,1,0));
- if(n1a.getContent() == CONTENT_AIR &&
- n1b.getContent() == CONTENT_AIR)
- {
- v3f pos = intToFloat(p1, BS);
- int i = myrand()%5;
- if(i == 0 || i == 1){
- actionstream<<"A dungeon master spawns at "
- <<PP(p1)<<std::endl;
- Settings properties;
- getMob_dungeon_master(properties);
- ServerActiveObject *obj = new MobV2SAO(
- env, pos, &properties);
- env->addActiveObject(obj);
- } else if(i == 2 || i == 3){
- actionstream<<"Rats spawn at "
- <<PP(p1)<<std::endl;
- for(int j=0; j<3; j++){
- ServerActiveObject *obj = new RatSAO(
- env, pos);
- env->addActiveObject(obj);
- }
- } else {
- actionstream<<"An oerkki spawns at "
- <<PP(p1)<<std::endl;
- ServerActiveObject *obj = new Oerkki1SAO(
- env, pos);
- env->addActiveObject(obj);
- }
- }
- }
- }
-};
-
class MakeTreesFromSaplingsABM : public ActiveBlockModifier
{
private:
@@ -261,8 +148,6 @@ void add_legacy_abms(ServerEnvironment *env, INodeDefManager *nodedef)
{
env->addActiveBlockModifier(new GrowGrassABM());
env->addActiveBlockModifier(new RemoveGrassABM());
- env->addActiveBlockModifier(new SpawnRatsAroundTreesABM());
- env->addActiveBlockModifier(new SpawnInCavesABM());
env->addActiveBlockModifier(new MakeTreesFromSaplingsABM());
}