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author | est31 <MTest31@outlook.com> | 2016-12-22 23:16:00 +0100 |
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committer | est31 <MTest31@outlook.com> | 2016-12-22 23:16:00 +0100 |
commit | 81d56b94919dceb7b2e51d70b21a7ca22f852bd5 (patch) | |
tree | 1e9ef1be1b3295a8673d6e4f0bdeb4c2d3a6015f /src/content_cao.cpp | |
parent | 8077612dcb48221281e726a60eb97bf73fde462b (diff) | |
parent | 231ac33d34dfaaddf292c5f31b1eae43eeefba2d (diff) | |
download | minetest-81d56b94919dceb7b2e51d70b21a7ca22f852bd5.tar.gz minetest-81d56b94919dceb7b2e51d70b21a7ca22f852bd5.tar.bz2 minetest-81d56b94919dceb7b2e51d70b21a7ca22f852bd5.zip |
Merge 0.4.15 changes into stable-0.4
0.4.15 release!
Diffstat (limited to 'src/content_cao.cpp')
-rw-r--r-- | src/content_cao.cpp | 190 |
1 files changed, 92 insertions, 98 deletions
diff --git a/src/content_cao.cpp b/src/content_cao.cpp index d701e4f72..6b35d5881 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -51,7 +51,7 @@ struct ToolCapabilities; #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" -std::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types; +UNORDERED_MAP<u16, ClientActiveObject::Factory> ClientActiveObject::m_types; SmoothTranslator::SmoothTranslator(): vect_old(0,0,0), @@ -313,7 +313,8 @@ public: {return &m_selection_box;} v3f getPosition() {return m_position;} - + inline float getYaw() const + {return 0;} std::string infoText() {return m_infotext;} @@ -546,7 +547,6 @@ GenericCAO::GenericCAO(IGameDef *gamedef, ClientEnvironment *env): // m_smgr(NULL), m_irr(NULL), - m_camera(NULL), m_gamedef(NULL), m_selection_box(-BS/3.,-BS/3.,-BS/3., BS/3.,BS/3.,BS/3.), m_meshnode(NULL), @@ -567,7 +567,7 @@ GenericCAO::GenericCAO(IGameDef *gamedef, ClientEnvironment *env): m_animation_speed(15), m_animation_blend(0), m_animation_loop(true), - m_bone_position(std::map<std::string, core::vector2d<v3f> >()), + m_bone_position(UNORDERED_MAP<std::string, core::vector2d<v3f> >()), m_attachment_bone(""), m_attachment_position(v3f(0,0,0)), m_attachment_rotation(v3f(0,0,0)), @@ -614,13 +614,28 @@ bool GenericCAO::collideWithObjects() void GenericCAO::initialize(const std::string &data) { infostream<<"GenericCAO: Got init data"<<std::endl; + processInitData(data); + + if (m_is_player) { + // Check if it's the current player + LocalPlayer *player = m_env->getLocalPlayer(); + if (player && strcmp(player->getName(), m_name.c_str()) == 0) { + m_is_local_player = true; + m_is_visible = false; + player->setCAO(this); + } + m_env->addPlayerName(m_name.c_str()); + } +} + +void GenericCAO::processInitData(const std::string &data) +{ std::istringstream is(data, std::ios::binary); int num_messages = 0; // version u8 version = readU8(is); // check version - if(version == 1) // In PROTOCOL_VERSION 14 - { + if (version == 1) { // In PROTOCOL_VERSION 14 m_name = deSerializeString(is); m_is_player = readU8(is); m_id = readS16(is); @@ -628,46 +643,26 @@ void GenericCAO::initialize(const std::string &data) m_yaw = readF1000(is); m_hp = readS16(is); num_messages = readU8(is); - } - else if(version == 0) // In PROTOCOL_VERSION 13 - { + } else if (version == 0) { // In PROTOCOL_VERSION 13 m_name = deSerializeString(is); m_is_player = readU8(is); m_position = readV3F1000(is); m_yaw = readF1000(is); m_hp = readS16(is); num_messages = readU8(is); - } - else - { + } else { errorstream<<"GenericCAO: Unsupported init data version" <<std::endl; return; } - for(int i=0; i<num_messages; i++) - { + for (int i = 0; i < num_messages; i++) { std::string message = deSerializeLongString(is); processMessage(message); } pos_translator.init(m_position); updateNodePos(); - - if(m_is_player) - { - Player *player = m_env->getPlayer(m_name.c_str()); - if(player && player->isLocal()) - { - m_is_local_player = true; - m_is_visible = false; - LocalPlayer* localplayer = dynamic_cast<LocalPlayer*>(player); - - assert( localplayer != NULL ); - localplayer->setCAO(this); - } - m_env->addPlayerName(m_name.c_str()); - } } GenericCAO::~GenericCAO() @@ -804,7 +799,7 @@ void GenericCAO::removeFromScene(bool permanent) } } -void GenericCAO::addToScene(scene::ISceneManager *smgr, +void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc, IrrlichtDevice *irr) { m_smgr = smgr; @@ -840,54 +835,50 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, setBillboardTextureMatrix(m_spritenode, txs, tys, 0, 0); } - } - else if(m_prop.visual == "upright_sprite") { + } else if (m_prop.visual == "upright_sprite") { scene::SMesh *mesh = new scene::SMesh(); - double dx = BS*m_prop.visual_size.X/2; - double dy = BS*m_prop.visual_size.Y/2; - { // Front - scene::IMeshBuffer *buf = new scene::SMeshBuffer(); + double dx = BS * m_prop.visual_size.X / 2; + double dy = BS * m_prop.visual_size.Y / 2; u8 li = m_last_light; - video::SColor c(255,li,li,li); - video::S3DVertex vertices[4] = - { - video::S3DVertex(-dx,-dy,0, 0,0,0, c, 0,1), - video::S3DVertex(dx,-dy,0, 0,0,0, c, 1,1), - video::S3DVertex(dx,dy,0, 0,0,0, c, 1,0), - video::S3DVertex(-dx,dy,0, 0,0,0, c, 0,0), - }; - u16 indices[] = {0,1,2,2,3,0}; - buf->append(vertices, 4, indices, 6); - // Set material - buf->getMaterial().setFlag(video::EMF_LIGHTING, false); - buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false); - buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true); - buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; - // Add to mesh - mesh->addMeshBuffer(buf); - buf->drop(); + video::SColor c(255, li, li, li); + + { // Front + scene::IMeshBuffer *buf = new scene::SMeshBuffer(); + video::S3DVertex vertices[4] = { + video::S3DVertex(-dx, -dy, 0, 0,0,0, c, 1,1), + video::S3DVertex( dx, -dy, 0, 0,0,0, c, 0,1), + video::S3DVertex( dx, dy, 0, 0,0,0, c, 0,0), + video::S3DVertex(-dx, dy, 0, 0,0,0, c, 1,0), + }; + u16 indices[] = {0,1,2,2,3,0}; + buf->append(vertices, 4, indices, 6); + // Set material + buf->getMaterial().setFlag(video::EMF_LIGHTING, false); + buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false); + buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true); + buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; + // Add to mesh + mesh->addMeshBuffer(buf); + buf->drop(); } { // Back - scene::IMeshBuffer *buf = new scene::SMeshBuffer(); - u8 li = m_last_light; - video::SColor c(255,li,li,li); - video::S3DVertex vertices[4] = - { - video::S3DVertex(dx,-dy,0, 0,0,0, c, 1,1), - video::S3DVertex(-dx,-dy,0, 0,0,0, c, 0,1), - video::S3DVertex(-dx,dy,0, 0,0,0, c, 0,0), - video::S3DVertex(dx,dy,0, 0,0,0, c, 1,0), - }; - u16 indices[] = {0,1,2,2,3,0}; - buf->append(vertices, 4, indices, 6); - // Set material - buf->getMaterial().setFlag(video::EMF_LIGHTING, false); - buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false); - buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true); - buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; - // Add to mesh - mesh->addMeshBuffer(buf); - buf->drop(); + scene::IMeshBuffer *buf = new scene::SMeshBuffer(); + video::S3DVertex vertices[4] = { + video::S3DVertex( dx,-dy, 0, 0,0,0, c, 1,1), + video::S3DVertex(-dx,-dy, 0, 0,0,0, c, 0,1), + video::S3DVertex(-dx, dy, 0, 0,0,0, c, 0,0), + video::S3DVertex( dx, dy, 0, 0,0,0, c, 1,0), + }; + u16 indices[] = {0,1,2,2,3,0}; + buf->append(vertices, 4, indices, 6); + // Set material + buf->getMaterial().setFlag(video::EMF_LIGHTING, false); + buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false); + buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true); + buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF; + // Add to mesh + mesh->addMeshBuffer(buf); + buf->drop(); } m_meshnode = smgr->addMeshSceneNode(mesh, NULL); m_meshnode->grab(); @@ -1057,7 +1048,9 @@ void GenericCAO::step(float dtime, ClientEnvironment *env) PlayerControl controls = player->getPlayerControl(); bool walking = false; - if(controls.up || controls.down || controls.left || controls.right) + if (controls.up || controls.down || controls.left || controls.right || + controls.forw_move_joystick_axis != 0.f || + controls.sidew_move_joystick_axis != 0.f) walking = true; f32 new_speed = player->local_animation_speed; @@ -1508,10 +1501,8 @@ void GenericCAO::updateBonePosition() return; m_animated_meshnode->setJointMode(irr::scene::EJUOR_CONTROL); // To write positions to the mesh on render - for(std::map<std::string, - core::vector2d<v3f> >::const_iterator ii = m_bone_position.begin(); - ii != m_bone_position.end(); ++ii) - { + for(UNORDERED_MAP<std::string, core::vector2d<v3f> >::const_iterator + ii = m_bone_position.begin(); ii != m_bone_position.end(); ++ii) { std::string bone_name = (*ii).first; v3f bone_pos = (*ii).second.X; v3f bone_rot = (*ii).second.Y; @@ -1572,8 +1563,7 @@ void GenericCAO::processMessage(const std::string &data) std::istringstream is(data, std::ios::binary); // command u8 cmd = readU8(is); - if(cmd == GENERIC_CMD_SET_PROPERTIES) - { + if (cmd == GENERIC_CMD_SET_PROPERTIES) { m_prop = gob_read_set_properties(is); m_selection_box = m_prop.collisionbox; @@ -1592,9 +1582,7 @@ void GenericCAO::processMessage(const std::string &data) m_prop.nametag = m_name; expireVisuals(); - } - else if(cmd == GENERIC_CMD_UPDATE_POSITION) - { + } else if (cmd == GENERIC_CMD_UPDATE_POSITION) { // Not sent by the server if this object is an attachment. // We might however get here if the server notices the object being detached before the client. m_position = readV3F1000(is); @@ -1624,12 +1612,10 @@ void GenericCAO::processMessage(const std::string &data) pos_translator.init(m_position); } updateNodePos(); - } - else if(cmd == GENERIC_CMD_SET_TEXTURE_MOD) { + } else if (cmd == GENERIC_CMD_SET_TEXTURE_MOD) { std::string mod = deSerializeString(is); updateTextures(mod); - } - else if(cmd == GENERIC_CMD_SET_SPRITE) { + } else if (cmd == GENERIC_CMD_SET_SPRITE) { v2s16 p = readV2S16(is); int num_frames = readU16(is); float framelength = readF1000(is); @@ -1641,8 +1627,7 @@ void GenericCAO::processMessage(const std::string &data) m_tx_select_horiz_by_yawpitch = select_horiz_by_yawpitch; updateTexturePos(); - } - else if(cmd == GENERIC_CMD_SET_PHYSICS_OVERRIDE) { + } else if (cmd == GENERIC_CMD_SET_PHYSICS_OVERRIDE) { float override_speed = readF1000(is); float override_jump = readF1000(is); float override_gravity = readF1000(is); @@ -1660,8 +1645,7 @@ void GenericCAO::processMessage(const std::string &data) player->physics_override_sneak = sneak; player->physics_override_sneak_glitch = sneak_glitch; } - } - else if(cmd == GENERIC_CMD_SET_ANIMATION) { + } else if (cmd == GENERIC_CMD_SET_ANIMATION) { // TODO: change frames send as v2s32 value v2f range = readV2F1000(is); if (!m_is_local_player) { @@ -1695,8 +1679,7 @@ void GenericCAO::processMessage(const std::string &data) updateAnimation(); } } - } - else if(cmd == GENERIC_CMD_SET_BONE_POSITION) { + } else if (cmd == GENERIC_CMD_SET_BONE_POSITION) { std::string bone = deSerializeString(is); v3f position = readV3F1000(is); v3f rotation = readV3F1000(is); @@ -1729,8 +1712,7 @@ void GenericCAO::processMessage(const std::string &data) } updateAttachments(); - } - else if(cmd == GENERIC_CMD_PUNCHED) { + } else if (cmd == GENERIC_CMD_PUNCHED) { /*s16 damage =*/ readS16(is); s16 result_hp = readS16(is); @@ -1758,8 +1740,7 @@ void GenericCAO::processMessage(const std::string &data) updateTextures("^[brighten"); } } - } - else if(cmd == GENERIC_CMD_UPDATE_ARMOR_GROUPS) { + } else if (cmd == GENERIC_CMD_UPDATE_ARMOR_GROUPS) { m_armor_groups.clear(); int armor_groups_size = readU16(is); for(int i=0; i<armor_groups_size; i++) @@ -1775,6 +1756,19 @@ void GenericCAO::processMessage(const std::string &data) if (m_nametag != NULL) { m_nametag->nametag_color = m_prop.nametag_color; } + } else if (cmd == GENERIC_CMD_SPAWN_INFANT) { + u16 child_id = readU16(is); + u8 type = readU8(is); + + if (GenericCAO *childobj = m_env->getGenericCAO(child_id)) { + childobj->processInitData(deSerializeLongString(is)); + } else { + m_env->addActiveObject(child_id, type, deSerializeLongString(is)); + } + } else { + warningstream << FUNCTION_NAME + << ": unknown command or outdated client \"" + << cmd << std::endl; } } |