diff options
author | paramat <mat.gregory@virginmedia.com> | 2017-05-09 01:59:02 +0100 |
---|---|---|
committer | paramat <mat.gregory@virginmedia.com> | 2017-05-09 03:52:28 +0100 |
commit | da88a186766020762f5c86bc6ba1624e4feaae2c (patch) | |
tree | f8abbc09c17f951da1e768a963e9b0a68d7d8611 /src/content_cao.h | |
parent | c07c642ab091b7250ecdc5defee1fec26ba73dc4 (diff) | |
download | minetest-da88a186766020762f5c86bc6ba1624e4feaae2c.tar.gz minetest-da88a186766020762f5c86bc6ba1624e4feaae2c.tar.bz2 minetest-da88a186766020762f5c86bc6ba1624e4feaae2c.zip |
Revert custom player collision box and step height commits
These caused inability to pass through 2 node high spaces or step up onto slabs
or steps when a new client connected to an older server.
Diffstat (limited to 'src/content_cao.h')
-rw-r--r-- | src/content_cao.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/content_cao.h b/src/content_cao.h index dde1dfe6f..3be753529 100644 --- a/src/content_cao.h +++ b/src/content_cao.h @@ -154,12 +154,6 @@ public: scene::IBillboardSceneNode *getSpriteSceneNode(); - - inline f32 getStepheight() const - { - return m_prop.stepheight; - } - inline bool isPlayer() const { return m_is_player; |