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authorAuke Kok <sofar@foo-projects.org>2016-03-30 07:50:10 -0700
committerkwolekr <kwolekr@minetest.net>2016-04-11 00:01:28 -0400
commitd7908ee49480caaab63d05c8a53d93103579d7a9 (patch)
tree0dbea671ae937fa4558d2bf09355da014f21bf6a /src/content_mapblock.cpp
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Convert nodeupdate to non-recursive
This took me a while to figure out. We no longer visit all 9 block around and with the touched node, but instead visit adjacent plus self. We then walk -non- recursively through all neigbors and if they cause a nodeupdate, we just keep walking until it ends. On the way back we prune the tail. I've tested this with 8000+ sand nodes. Video result is here: https://youtu.be/liKKgLefhFQ Took ~ 10 seconds to process and return to normal.
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