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authorLoïc Blot <loic.blot@unix-experience.fr>2017-06-06 16:19:04 +0200
committerLoïc Blot <loic.blot@unix-experience.fr>2017-06-06 16:19:04 +0200
commit8bdde45895658f16aa6b2546ccb59c5c4c9fc699 (patch)
tree33fd9c49f42a0f9a3194d68c74aee1c99ab6cec4 /src/content_mapnode.cpp
parentfee5171298606d928d0f718d8ec0eeb2cacc1e71 (diff)
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Revert "Remove deprecated code segments (#5891)"
This reverts commit 599e13e95e81aadb959c9f3715aec9b425ede084.
Diffstat (limited to 'src/content_mapnode.cpp')
-rw-r--r--src/content_mapnode.cpp169
1 files changed, 169 insertions, 0 deletions
diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp
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+++ b/src/content_mapnode.cpp
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+/*
+Minetest
+Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "content_mapnode.h"
+
+#include "irrlichttypes_bloated.h"
+#include "mapnode.h"
+#include "nodedef.h"
+#include "nameidmapping.h"
+#include "util/string.h"
+
+/*
+ Legacy node content type IDs
+ Ranges:
+ 0x000...0x07f (0...127): param2 is fully usable
+ 126 and 127 are reserved (CONTENT_AIR and CONTENT_IGNORE).
+ 0x800...0xfff (2048...4095): higher 4 bits of param2 are not usable
+*/
+#define CONTENT_STONE 0
+#define CONTENT_WATER 2
+#define CONTENT_TORCH 3
+#define CONTENT_WATERSOURCE 9
+#define CONTENT_SIGN_WALL 14
+#define CONTENT_CHEST 15
+#define CONTENT_FURNACE 16
+#define CONTENT_LOCKABLE_CHEST 17
+#define CONTENT_FENCE 21
+#define CONTENT_RAIL 30
+#define CONTENT_LADDER 31
+#define CONTENT_LAVA 32
+#define CONTENT_LAVASOURCE 33
+#define CONTENT_GRASS 0x800 //1
+#define CONTENT_TREE 0x801 //4
+#define CONTENT_LEAVES 0x802 //5
+#define CONTENT_GRASS_FOOTSTEPS 0x803 //6
+#define CONTENT_MESE 0x804 //7
+#define CONTENT_MUD 0x805 //8
+#define CONTENT_CLOUD 0x806 //10
+#define CONTENT_COALSTONE 0x807 //11
+#define CONTENT_WOOD 0x808 //12
+#define CONTENT_SAND 0x809 //13
+#define CONTENT_COBBLE 0x80a //18
+#define CONTENT_STEEL 0x80b //19
+#define CONTENT_GLASS 0x80c //20
+#define CONTENT_MOSSYCOBBLE 0x80d //22
+#define CONTENT_GRAVEL 0x80e //23
+#define CONTENT_SANDSTONE 0x80f //24
+#define CONTENT_CACTUS 0x810 //25
+#define CONTENT_BRICK 0x811 //26
+#define CONTENT_CLAY 0x812 //27
+#define CONTENT_PAPYRUS 0x813 //28
+#define CONTENT_BOOKSHELF 0x814 //29
+#define CONTENT_JUNGLETREE 0x815
+#define CONTENT_JUNGLEGRASS 0x816
+#define CONTENT_NC 0x817
+#define CONTENT_NC_RB 0x818
+#define CONTENT_APPLE 0x819
+#define CONTENT_SAPLING 0x820
+
+/*
+ A conversion table for backwards compatibility.
+ Maps <=v19 content types to current ones.
+ Should never be touched.
+*/
+content_t trans_table_19[21][2] = {
+ {CONTENT_GRASS, 1},
+ {CONTENT_TREE, 4},
+ {CONTENT_LEAVES, 5},
+ {CONTENT_GRASS_FOOTSTEPS, 6},
+ {CONTENT_MESE, 7},
+ {CONTENT_MUD, 8},
+ {CONTENT_CLOUD, 10},
+ {CONTENT_COALSTONE, 11},
+ {CONTENT_WOOD, 12},
+ {CONTENT_SAND, 13},
+ {CONTENT_COBBLE, 18},
+ {CONTENT_STEEL, 19},
+ {CONTENT_GLASS, 20},
+ {CONTENT_MOSSYCOBBLE, 22},
+ {CONTENT_GRAVEL, 23},
+ {CONTENT_SANDSTONE, 24},
+ {CONTENT_CACTUS, 25},
+ {CONTENT_BRICK, 26},
+ {CONTENT_CLAY, 27},
+ {CONTENT_PAPYRUS, 28},
+ {CONTENT_BOOKSHELF, 29},
+};
+
+MapNode mapnode_translate_to_internal(MapNode n_from, u8 version)
+{
+ MapNode result = n_from;
+ if(version <= 19)
+ {
+ content_t c_from = n_from.getContent();
+ for(u32 i=0; i<sizeof(trans_table_19)/sizeof(trans_table_19[0]); i++)
+ {
+ if(trans_table_19[i][1] == c_from)
+ {
+ result.setContent(trans_table_19[i][0]);
+ break;
+ }
+ }
+ }
+ return result;
+}
+
+void content_mapnode_get_name_id_mapping(NameIdMapping *nimap)
+{
+ nimap->set(0, "default:stone");
+ nimap->set(2, "default:water_flowing");
+ nimap->set(3, "default:torch");
+ nimap->set(9, "default:water_source");
+ nimap->set(14, "default:sign_wall");
+ nimap->set(15, "default:chest");
+ nimap->set(16, "default:furnace");
+ nimap->set(17, "default:chest_locked");
+ nimap->set(21, "default:fence_wood");
+ nimap->set(30, "default:rail");
+ nimap->set(31, "default:ladder");
+ nimap->set(32, "default:lava_flowing");
+ nimap->set(33, "default:lava_source");
+ nimap->set(0x800, "default:dirt_with_grass");
+ nimap->set(0x801, "default:tree");
+ nimap->set(0x802, "default:leaves");
+ nimap->set(0x803, "default:dirt_with_grass_footsteps");
+ nimap->set(0x804, "default:mese");
+ nimap->set(0x805, "default:dirt");
+ nimap->set(0x806, "default:cloud");
+ nimap->set(0x807, "default:coalstone");
+ nimap->set(0x808, "default:wood");
+ nimap->set(0x809, "default:sand");
+ nimap->set(0x80a, "default:cobble");
+ nimap->set(0x80b, "default:steelblock");
+ nimap->set(0x80c, "default:glass");
+ nimap->set(0x80d, "default:mossycobble");
+ nimap->set(0x80e, "default:gravel");
+ nimap->set(0x80f, "default:sandstone");
+ nimap->set(0x810, "default:cactus");
+ nimap->set(0x811, "default:brick");
+ nimap->set(0x812, "default:clay");
+ nimap->set(0x813, "default:papyrus");
+ nimap->set(0x814, "default:bookshelf");
+ nimap->set(0x815, "default:jungletree");
+ nimap->set(0x816, "default:junglegrass");
+ nimap->set(0x817, "default:nyancat");
+ nimap->set(0x818, "default:nyancat_rainbow");
+ nimap->set(0x819, "default:apple");
+ nimap->set(0x820, "default:sapling");
+ // Static types
+ nimap->set(CONTENT_IGNORE, "ignore");
+ nimap->set(CONTENT_AIR, "air");
+}
+