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authorKahrl <kahrl@gmx.net>2012-01-21 00:11:44 +0100
committerPerttu Ahola <celeron55@gmail.com>2012-01-22 17:24:50 +0200
commit157a4cf18cb9c098f465b8baecd7d2cd5705f2dd (patch)
treea194b86e0452d1dc892aec6b3ac940327ce85e2a /src/content_mapnode.cpp
parentf22c73f50169b978f13c0b6511805b9d4a1a6871 (diff)
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Node placement / mineral / serialization / iron freq / node_dig callback
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
Diffstat (limited to 'src/content_mapnode.cpp')
-rw-r--r--src/content_mapnode.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp
index 4701736cf..ce7ee593f 100644
--- a/src/content_mapnode.cpp
+++ b/src/content_mapnode.cpp
@@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Ranges:
0x000...0x07f (0...127): param2 is fully usable
126 and 127 are reserved (CONTENT_AIR and CONTENT_IGNORE).
- 0x800...0xfff (2048...4095): higher 4 bytes of param2 are not usable
+ 0x800...0xfff (2048...4095): higher 4 bits of param2 are not usable
*/
#define CONTENT_STONE 0
#define CONTENT_WATER 2