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authorPerttu Ahola <celeron55@gmail.com>2011-11-12 17:37:14 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:40 +0200
commit1320d07068f25ff23ea27e120983c006f75bec24 (patch)
tree3357de80e98ecdb045c31213a551eb93fe5250b9 /src/content_sao.cpp
parent0b97ad838466ed44296a2c663b2dc034feb51f67 (diff)
downloadminetest-1320d07068f25ff23ea27e120983c006f75bec24.tar.gz
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Scripting WIP: dynamic object stuff
Diffstat (limited to 'src/content_sao.cpp')
-rw-r--r--src/content_sao.cpp70
1 files changed, 53 insertions, 17 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index 0abeb0ef0..eeb17bd30 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -237,14 +237,24 @@ InventoryItem * ItemSAO::createInventoryItem()
}
}
-void ItemSAO::rightClick(Player *player)
+void ItemSAO::punch(ServerActiveObject *puncher)
+{
+ InventoryItem *item = createInventoryItem();
+ bool fits = puncher->addToInventory(item);
+ if(fits)
+ m_removed = true;
+ else
+ delete item;
+}
+
+void ItemSAO::rightClick(ServerActiveObject *clicker)
{
infostream<<__FUNCTION_NAME<<std::endl;
InventoryItem *item = createInventoryItem();
if(item == NULL)
return;
- bool to_be_deleted = item->use(m_env, player);
+ bool to_be_deleted = item->use(m_env, clicker);
if(to_be_deleted)
m_removed = true;
@@ -252,7 +262,7 @@ void ItemSAO::rightClick(Player *player)
// Reflect changes to the item here
m_inventorystring = item->getItemString();
- delete item;
+ delete item; // Delete temporary item
}
/*
@@ -435,11 +445,15 @@ std::string RatSAO::getStaticData()
return os.str();
}
-InventoryItem* RatSAO::createPickedUpItem()
+void RatSAO::punch(ServerActiveObject *puncher)
{
std::istringstream is("CraftItem rat 1", std::ios_base::binary);
InventoryItem *item = InventoryItem::deSerialize(is);
- return item;
+ bool fits = puncher->addToInventory(item);
+ if(fits)
+ m_removed = true;
+ else
+ delete item;
}
/*
@@ -684,9 +698,17 @@ std::string Oerkki1SAO::getStaticData()
return os.str();
}
-u16 Oerkki1SAO::punch(const std::string &toolname, v3f dir,
- const std::string &playername)
+void Oerkki1SAO::punch(ServerActiveObject *puncher)
{
+ v3f dir = (getBasePosition() - puncher->getBasePosition()).normalize();
+
+ std::string toolname = "";
+ InventoryItem *item = puncher->getWieldedItem();
+ if(item && (std::string)item->getName() == "ToolItem"){
+ ToolItem *titem = (ToolItem*)item;
+ toolname = titem->getToolName();
+ }
+
m_speed_f += dir*12*BS;
u16 amount = 5;
@@ -704,7 +726,8 @@ u16 Oerkki1SAO::punch(const std::string &toolname, v3f dir,
if(toolname == "SteelPick")
amount = 7;
doDamage(amount);
- return 65536/100;
+
+ puncher->damageWieldedItem(65536/100);
}
void Oerkki1SAO::doDamage(u16 d)
@@ -1351,10 +1374,20 @@ void MobV2SAO::step(float dtime, bool send_recommended)
}
}
-u16 MobV2SAO::punch(const std::string &toolname, v3f dir,
- const std::string &playername)
+void MobV2SAO::punch(ServerActiveObject *puncher)
{
- assert(m_env);
+ v3f dir = (getBasePosition() - puncher->getBasePosition()).normalize();
+
+ std::string toolname = "";
+ InventoryItem *item = puncher->getWieldedItem();
+ if(item && (std::string)item->getName() == "ToolItem"){
+ ToolItem *titem = (ToolItem*)item;
+ toolname = titem->getToolName();
+ }
+
+ // A quick hack; SAO description is player name for player
+ std::string playername = puncher->getDescription();
+
Map *map = &m_env->getMap();
actionstream<<playername<<" punches mob id="<<m_id
@@ -1396,7 +1429,8 @@ u16 MobV2SAO::punch(const std::string &toolname, v3f dir,
if(toolname == "SteelPick")
amount = 3;
doDamage(amount);
- return 65536/100;
+
+ puncher->damageWieldedItem(65536/100);
}
bool MobV2SAO::isPeaceful()
@@ -1629,18 +1663,20 @@ InventoryItem* LuaEntitySAO::createPickedUpItem()
return item;
}
-u16 LuaEntitySAO::punch(const std::string &toolname, v3f dir,
- const std::string &playername)
+void LuaEntitySAO::punch(ServerActiveObject *puncher)
{
- return 0;
+ if(!m_registered)
+ return;
+ lua_State *L = m_env->getLua();
+ scriptapi_luaentity_punch(L, m_id, puncher);
}
-void LuaEntitySAO::rightClick(Player *player)
+void LuaEntitySAO::rightClick(ServerActiveObject *clicker)
{
if(!m_registered)
return;
lua_State *L = m_env->getLua();
- scriptapi_luaentity_rightclick_player(L, m_id, player->getName());
+ scriptapi_luaentity_rightclick(L, m_id, clicker);
}
void LuaEntitySAO::setPos(v3f pos)