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authorWeblate <42@minetest.ru>2013-06-01 13:18:52 +0200
committerWeblate <42@minetest.ru>2013-06-01 13:18:52 +0200
commit1dfc2e02b3c358af4bb20bb3cb60ac7bd3ed1124 (patch)
tree54660f353f3342f89b6259ea6a5dfedfa20dc16f /src/content_sao.cpp
parentec039a3d123120f9918812b13f5971e94546b9af (diff)
parent64627817fcca52f20948c24b60ce192b218f6ce2 (diff)
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Merge remote-tracking branch 'origin/master'
Diffstat (limited to 'src/content_sao.cpp')
-rw-r--r--src/content_sao.cpp39
1 files changed, 22 insertions, 17 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index 24a9186f7..cc02a7431 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "tool.h" // For ToolCapabilities
#include "gamedef.h"
#include "player.h"
-#include "scriptapi.h"
+#include "cpp_api/scriptapi.h"
#include "genericobject.h"
#include "util/serialize.h"
@@ -387,8 +387,7 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos,
LuaEntitySAO::~LuaEntitySAO()
{
if(m_registered){
- lua_State *L = m_env->getLua();
- scriptapi_luaentity_rm(L, m_id);
+ ENV_TO_SA(m_env)->luaentity_Remove(m_id);
}
}
@@ -397,16 +396,15 @@ void LuaEntitySAO::addedToEnvironment(u32 dtime_s)
ServerActiveObject::addedToEnvironment(dtime_s);
// Create entity from name
- lua_State *L = m_env->getLua();
- m_registered = scriptapi_luaentity_add(L, m_id, m_init_name.c_str());
+ m_registered = ENV_TO_SA(m_env)->luaentity_Add(m_id, m_init_name.c_str());
if(m_registered){
// Get properties
- scriptapi_luaentity_get_properties(L, m_id, &m_prop);
+ ENV_TO_SA(m_env)->luaentity_GetProperties(m_id, &m_prop);
// Initialize HP from properties
m_hp = m_prop.hp_max;
// Activate entity, supplying serialized state
- scriptapi_luaentity_activate(L, m_id, m_init_state.c_str(), dtime_s);
+ ENV_TO_SA(m_env)->luaentity_Activate(m_id, m_init_state.c_str(), dtime_s);
}
}
@@ -515,8 +513,7 @@ void LuaEntitySAO::step(float dtime, bool send_recommended)
}
if(m_registered){
- lua_State *L = m_env->getLua();
- scriptapi_luaentity_step(L, m_id, dtime);
+ ENV_TO_SA(m_env)->luaentity_Step(m_id, dtime);
}
if(send_recommended == false)
@@ -626,8 +623,7 @@ std::string LuaEntitySAO::getStaticData()
os<<serializeString(m_init_name);
// state
if(m_registered){
- lua_State *L = m_env->getLua();
- std::string state = scriptapi_luaentity_get_staticdata(L, m_id);
+ std::string state = ENV_TO_SA(m_env)->luaentity_GetStaticdata(m_id);
os<<serializeLongString(state);
} else {
os<<serializeLongString(m_init_state);
@@ -673,8 +669,14 @@ int LuaEntitySAO::punch(v3f dir,
{
setHP(getHP() - result.damage);
+
+ std::string punchername = "nil";
+
+ if ( puncher != 0 )
+ punchername = puncher->getDescription();
+
actionstream<<getDescription()<<" punched by "
- <<puncher->getDescription()<<", damage "<<result.damage
+ <<punchername<<", damage "<<result.damage
<<" hp, health now "<<getHP()<<" hp"<<std::endl;
{
@@ -688,8 +690,7 @@ int LuaEntitySAO::punch(v3f dir,
m_removed = true;
}
- lua_State *L = m_env->getLua();
- scriptapi_luaentity_punch(L, m_id, puncher,
+ ENV_TO_SA(m_env)->luaentity_Punch(m_id, puncher,
time_from_last_punch, toolcap, dir);
return result.wear;
@@ -702,8 +703,7 @@ void LuaEntitySAO::rightClick(ServerActiveObject *clicker)
// It's best that attachments cannot be clicked
if(isAttached())
return;
- lua_State *L = m_env->getLua();
- scriptapi_luaentity_rightclick(L, m_id, clicker);
+ ENV_TO_SA(m_env)->luaentity_Rightclick(m_id, clicker);
}
void LuaEntitySAO::setPos(v3f pos)
@@ -1307,8 +1307,13 @@ int PlayerSAO::punch(v3f dir,
HitParams hitparams = getHitParams(m_armor_groups, toolcap,
time_from_last_punch);
+ std::string punchername = "nil";
+
+ if ( puncher != 0 )
+ punchername = puncher->getDescription();
+
actionstream<<"Player "<<m_player->getName()<<" punched by "
- <<puncher->getDescription()<<", damage "<<hitparams.hp
+ <<punchername<<", damage "<<hitparams.hp
<<" HP"<<std::endl;
setHP(getHP() - hitparams.hp);