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authorPerttu Ahola <celeron55@gmail.com>2011-10-15 02:28:57 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-10-15 02:28:57 +0300
commit43a28f04fa3ddf4b612f58c25a896293a01567e3 (patch)
tree58ca2cac232c28ffd59609ad3998b97628f13e33 /src/content_sao.cpp
parent080002f8ed1af6d34cdc6f5abff0f51586ca831c (diff)
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mobv2
Diffstat (limited to 'src/content_sao.cpp')
-rw-r--r--src/content_sao.cpp513
1 files changed, 495 insertions, 18 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index 0bb518c16..8c9761740 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -20,9 +20,29 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "content_sao.h"
#include "collision.h"
#include "environment.h"
+#include "settings.h"
core::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
+/* Some helper functions */
+
+// Y is copied, X and Z change is limited
+void accelerate_xz(v3f &speed, v3f target_speed, f32 max_increase)
+{
+ v3f d_wanted = target_speed - speed;
+ d_wanted.Y = 0;
+ f32 dl_wanted = d_wanted.getLength();
+ f32 dl = dl_wanted;
+ if(dl > max_increase)
+ dl = max_increase;
+
+ v3f d = d_wanted.normalize() * dl;
+
+ speed.X += d.X;
+ speed.Z += d.Z;
+ speed.Y = target_speed.Y;
+}
+
/*
TestSAO
*/
@@ -422,23 +442,6 @@ InventoryItem* RatSAO::createPickedUpItem()
Oerkki1SAO
*/
-// Y is copied, X and Z change is limited
-void accelerate_xz(v3f &speed, v3f target_speed, f32 max_increase)
-{
- v3f d_wanted = target_speed - speed;
- d_wanted.Y = 0;
- f32 dl_wanted = d_wanted.getLength();
- f32 dl = dl_wanted;
- if(dl > max_increase)
- dl = max_increase;
-
- v3f d = d_wanted.normalize() * dl;
-
- speed.X += d.X;
- speed.Z += d.Z;
- speed.Y = target_speed.Y;
-}
-
// Prototype
Oerkki1SAO proto_Oerkki1SAO(NULL, 0, v3f(0,0,0));
@@ -617,7 +620,7 @@ void Oerkki1SAO::step(float dtime, bool send_recommended)
m_touching_ground = moveresult.touching_ground;
// Do collision damage
- float tolerance = BS*12;
+ float tolerance = BS*30;
float factor = BS*0.5;
v3f speed_diff = old_speed - m_speed_f;
// Increase effect in X and Z
@@ -886,3 +889,477 @@ InventoryItem* FireflySAO::createPickedUpItem()
InventoryItem *item = InventoryItem::deSerialize(is);
return item;
}
+
+/*
+ MobV2SAO
+*/
+
+// Prototype
+MobV2SAO proto_MobV2SAO(NULL, 0, v3f(0,0,0), NULL);
+
+MobV2SAO::MobV2SAO(ServerEnvironment *env, u16 id, v3f pos,
+ Settings *init_properties):
+ ServerActiveObject(env, id, pos),
+ m_move_type("ground_nodes"),
+ m_speed(0,0,0),
+ m_last_sent_position(0,0,0),
+ m_oldpos(0,0,0),
+ m_yaw(0),
+ m_counter1(0),
+ m_counter2(0),
+ m_age(0),
+ m_touching_ground(false),
+ m_hp(10),
+ m_walk_around(false),
+ m_walk_around_timer(0),
+ m_next_pos_exists(false),
+ m_shoot_reload_timer(0),
+ m_shooting(false),
+ m_shooting_timer(0),
+ m_falling(false)
+{
+ ServerActiveObject::registerType(getType(), create);
+
+ m_properties = new Settings();
+ if(init_properties)
+ m_properties->update(*init_properties);
+
+ m_properties->setV3F("pos", pos);
+
+ setPropertyDefaults();
+ readProperties();
+}
+
+MobV2SAO::~MobV2SAO()
+{
+ delete m_properties;
+}
+
+ServerActiveObject* MobV2SAO::create(ServerEnvironment *env, u16 id, v3f pos,
+ const std::string &data)
+{
+ std::istringstream is(data, std::ios::binary);
+ Settings properties;
+ properties.parseConfigLines(is, "MobArgsEnd");
+ MobV2SAO *o = new MobV2SAO(env, id, pos, &properties);
+ return o;
+}
+
+std::string MobV2SAO::getStaticData()
+{
+ updateProperties();
+
+ std::ostringstream os(std::ios::binary);
+ m_properties->writeLines(os);
+ return os.str();
+}
+
+std::string MobV2SAO::getClientInitializationData()
+{
+ //dstream<<__FUNCTION_NAME<<std::endl;
+
+ updateProperties();
+
+ std::ostringstream os(std::ios::binary);
+
+ // version
+ writeU8(os, 0);
+
+ Settings client_properties;
+
+ /*client_properties.set("version", "0");
+ client_properties.updateValue(*m_properties, "pos");
+ client_properties.updateValue(*m_properties, "yaw");
+ client_properties.updateValue(*m_properties, "hp");*/
+
+ // Just send everything for simplicity
+ client_properties.update(*m_properties);
+
+ std::ostringstream os2(std::ios::binary);
+ client_properties.writeLines(os2);
+ compressZlib(os2.str(), os);
+
+ return os.str();
+}
+
+bool checkFreePosition(Map *map, v3s16 p0, v3s16 size)
+{
+ for(int dx=0; dx<size.X; dx++)
+ for(int dy=0; dy<size.Y; dy++)
+ for(int dz=0; dz<size.Z; dz++){
+ v3s16 dp(dx, dy, dz);
+ v3s16 p = p0 + dp;
+ MapNode n = map->getNodeNoEx(p);
+ if(n.getContent() != CONTENT_AIR)
+ return false;
+ }
+ return true;
+}
+
+bool checkWalkablePosition(Map *map, v3s16 p0)
+{
+ v3s16 p = p0 + v3s16(0,-1,0);
+ MapNode n = map->getNodeNoEx(p);
+ if(n.getContent() != CONTENT_AIR)
+ return true;
+ return false;
+}
+
+bool checkFreeAndWalkablePosition(Map *map, v3s16 p0, v3s16 size)
+{
+ if(!checkFreePosition(map, p0, size))
+ return false;
+ if(!checkWalkablePosition(map, p0))
+ return false;
+ return true;
+}
+
+static void get_random_u32_array(u32 a[], u32 len)
+{
+ u32 i, n;
+ for(i=0; i<len; i++)
+ a[i] = i;
+ n = len;
+ while(n > 1){
+ u32 k = myrand() % n;
+ n--;
+ u32 temp = a[n];
+ a[n] = a[k];
+ a[k] = temp;
+ }
+}
+
+#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
+
+static void explodeSquare(Map *map, v3s16 p0, v3s16 size)
+{
+ core::map<v3s16, MapBlock*> modified_blocks;
+
+ for(int dx=0; dx<size.X; dx++)
+ for(int dy=0; dy<size.Y; dy++)
+ for(int dz=0; dz<size.Z; dz++){
+ v3s16 dp(dx - size.X/2, dy - size.Y/2, dz - size.Z/2);
+ v3s16 p = p0 + dp;
+ MapNode n = map->getNodeNoEx(p);
+ if(n.getContent() == CONTENT_IGNORE)
+ continue;
+ //map->removeNodeWithEvent(p);
+ map->removeNodeAndUpdate(p, modified_blocks);
+ }
+
+ // Send a MEET_OTHER event
+ MapEditEvent event;
+ event.type = MEET_OTHER;
+ for(core::map<v3s16, MapBlock*>::Iterator
+ i = modified_blocks.getIterator();
+ i.atEnd() == false; i++)
+ {
+ v3s16 p = i.getNode()->getKey();
+ event.modified_blocks.insert(p, true);
+ }
+ map->dispatchEvent(&event);
+}
+
+void MobV2SAO::step(float dtime, bool send_recommended)
+{
+ assert(m_env);
+ Map *map = &m_env->getMap();
+
+ m_age += dtime;
+
+ if(m_die_age >= 0.0 && m_age >= m_die_age){
+ m_removed = true;
+ return;
+ }
+
+ if(!m_falling)
+ {
+ m_shooting_timer -= dtime;
+ if(m_shooting_timer <= 0.0 && m_shooting){
+ m_shooting = false;
+
+ std::string shoot_type = m_properties->get("shoot_type");
+ v3f shoot_pos(0,0,0);
+ shoot_pos.Y += m_properties->getFloat("shoot_y") * BS;
+ if(shoot_type == "fireball"){
+ v3f dir(cos(m_yaw/180*PI),0,sin(m_yaw/180*PI));
+ v3f speed = dir * BS * 10.0;
+ v3f pos = m_base_position + shoot_pos;
+ dstream<<__FUNCTION_NAME<<": Shooting fireball from "<<PP(pos)
+ <<" at speed "<<PP(speed)<<std::endl;
+ Settings properties;
+ properties.setV3F("speed", speed);
+ properties.setFloat("die_age", 5.0);
+ properties.set("move_type", "constant_speed");
+ properties.set("texture_name", "fireball.png");
+ properties.setV3F("sprite_pos", v3f(0.0, 0.0, 0.0));
+ properties.setV2F("sprite_size", v2f(1.0, 1.0));
+ properties.set("sprite_type", "simple");
+ properties.set("simple_anim_frames", "3");
+ properties.set("simple_anim_frametime", "0.1");
+ properties.setFloat("hp", 1000);
+ properties.set("lock_full_brightness", "true");
+ properties.set("player_hit_damage", "9");
+ properties.set("player_hit_distance", "2");
+ properties.set("player_hit_interval", "1");
+ ServerActiveObject *obj = new MobV2SAO(m_env, 0,
+ pos, &properties);
+ //m_env->addActiveObjectAsStatic(obj);
+ m_env->addActiveObject(obj);
+ } else {
+ dstream<<__FUNCTION_NAME<<": Unknown shoot_type="<<shoot_type
+ <<std::endl;
+ }
+ }
+
+ m_shoot_reload_timer += dtime;
+
+ if(m_shoot_reload_timer >= 5.0 && !m_next_pos_exists)
+ {
+ m_shoot_reload_timer = 0.0;
+ m_shooting = true;
+ m_shooting_timer = 1.5;
+ {
+ std::ostringstream os(std::ios::binary);
+ // command (2 = shooting)
+ writeU8(os, 2);
+ // time
+ writeF1000(os, m_shooting_timer + 0.1);
+ // bright?
+ writeU8(os, true);
+ // create message and add to list
+ ActiveObjectMessage aom(getId(), false, os.str());
+ m_messages_out.push_back(aom);
+ }
+ }
+ }
+
+ if(m_move_type == "ground_nodes")
+ {
+ if(!m_shooting){
+ m_walk_around_timer -= dtime;
+ if(m_walk_around_timer <= 0.0){
+ m_walk_around = !m_walk_around;
+ if(m_walk_around)
+ m_walk_around_timer = 0.1*myrand_range(10,50);
+ else
+ m_walk_around_timer = 0.1*myrand_range(30,70);
+ }
+ }
+
+ /* Move */
+ if(m_next_pos_exists){
+ v3f pos_f = m_base_position;
+ v3f next_pos_f = intToFloat(m_next_pos_i, BS);
+
+ v3f v = next_pos_f - pos_f;
+ m_yaw = atan2(v.Z, v.X) / M_PI * 180;
+
+ v3f diff = next_pos_f - pos_f;
+ v3f dir = diff;
+ dir.normalize();
+ float speed = BS * 0.5;
+ if(m_falling)
+ speed = BS * 3.0;
+ dir *= dtime * speed;
+ bool arrived = false;
+ if(dir.getLength() > diff.getLength()){
+ dir = diff;
+ arrived = true;
+ }
+ pos_f += dir;
+ m_base_position = pos_f;
+
+ if((pos_f - next_pos_f).getLength() < 0.1 || arrived){
+ //dstream<<"id="<<m_id<<": arrived to "<<PP(m_next_pos_i)<<std::endl;
+ m_next_pos_exists = false;
+ }
+ }
+
+ v3s16 pos_i = floatToInt(m_base_position, BS);
+ v3s16 size_blocks = v3s16(m_size.X+0.5,m_size.Y+0.5,m_size.X+0.5);
+ v3s16 pos_size_off(0,0,0);
+ if(m_size.X >= 2.5){
+ pos_size_off.X = -1;
+ pos_size_off.Y = -1;
+ }
+
+ if(!m_next_pos_exists){
+ /* Check whether to drop down */
+ if(checkFreePosition(map,
+ pos_i + pos_size_off + v3s16(0,-1,0), size_blocks)){
+ m_next_pos_i = pos_i + v3s16(0,-1,0);
+ m_next_pos_exists = true;
+ m_falling = true;
+ } else {
+ m_falling = false;
+ }
+ }
+
+ if(m_walk_around)
+ {
+ if(!m_next_pos_exists){
+ /* Find some position where to go next */
+ v3s16 dps[3*3*3];
+ int num_dps = 0;
+ for(int dx=-1; dx<=1; dx++)
+ for(int dy=-1; dy<=1; dy++)
+ for(int dz=-1; dz<=1; dz++){
+ if(dx == 0 && dy == 0)
+ continue;
+ if(dx != 0 && dz != 0 && dy != 0)
+ continue;
+ dps[num_dps++] = v3s16(dx,dy,dz);
+ }
+ u32 order[3*3*3];
+ get_random_u32_array(order, num_dps);
+ /*dstream<<"At pos "<<PP(pos_i)<<"; Random array: ";
+ for(int i=0; i<num_dps; i++){
+ dstream<<order[i]<<" ";
+ }
+ dstream<<std::endl;*/
+ for(int i=0; i<num_dps; i++){
+ v3s16 p = dps[order[i]] + pos_i;
+ bool is_free = checkFreeAndWalkablePosition(map,
+ p + pos_size_off, size_blocks);
+ //dstream<<PP(p)<<" is_free="<<is_free<<std::endl;
+ if(!is_free)
+ continue;
+ m_next_pos_i = p;
+ m_next_pos_exists = true;
+ break;
+ }
+ }
+ }
+ }
+ else if(m_move_type == "constant_speed")
+ {
+ m_base_position += m_speed * dtime;
+
+ v3s16 pos_i = floatToInt(m_base_position, BS);
+ v3s16 size_blocks = v3s16(m_size.X+0.5,m_size.Y+0.5,m_size.X+0.5);
+ v3s16 pos_size_off(0,0,0);
+ if(m_size.X >= 2.5){
+ pos_size_off.X = -1;
+ pos_size_off.Y = -1;
+ }
+ bool free = checkFreePosition(map, pos_i + pos_size_off, size_blocks);
+ if(!free){
+ explodeSquare(map, pos_i, v3s16(3,3,3));
+ m_removed = true;
+ return;
+ }
+ }
+ else
+ {
+ dstream<<"MobV2SAO::step(): id="<<m_id<<" unknown move_type=\""
+ <<m_move_type<<"\""<<std::endl;
+ }
+
+ if(send_recommended == false)
+ return;
+
+ if(m_base_position.getDistanceFrom(m_last_sent_position) > 0.05*BS)
+ {
+ m_last_sent_position = m_base_position;
+
+ std::ostringstream os(std::ios::binary);
+ // command (0 = update position)
+ writeU8(os, 0);
+ // pos
+ writeV3F1000(os, m_base_position);
+ // yaw
+ writeF1000(os, m_yaw);
+ // create message and add to list
+ ActiveObjectMessage aom(getId(), false, os.str());
+ m_messages_out.push_back(aom);
+ }
+}
+
+u16 MobV2SAO::punch(const std::string &toolname, v3f dir)
+{
+ u16 amount = 2;
+ dstream<<"id="<<m_id<<": punch with \""<<toolname<<"\""<<std::endl;
+ /* See tool names in inventory.h */
+ if(toolname == "WSword")
+ amount = 4;
+ if(toolname == "STSword")
+ amount = 7;
+ if(toolname == "SteelSword")
+ amount = 10;
+ if(toolname == "STAxe")
+ amount = 3;
+ if(toolname == "SteelAxe")
+ amount = 4;
+ if(toolname == "SteelPick")
+ amount = 3;
+ doDamage(amount);
+ return 65536/100;
+}
+
+void MobV2SAO::setPropertyDefaults()
+{
+ m_properties->setDefault("move_type", "ground_nodes");
+ m_properties->setDefault("speed", "(0,0,0)");
+ m_properties->setDefault("age", "0");
+ m_properties->setDefault("yaw", "0");
+ m_properties->setDefault("pos", "(0,0,0)");
+ m_properties->setDefault("hp", "0");
+ m_properties->setDefault("die_age", "-1");
+ m_properties->setDefault("size", "(1,2)");
+ m_properties->setDefault("shoot_type", "fireball");
+ m_properties->setDefault("shoot_y", "0");
+}
+void MobV2SAO::readProperties()
+{
+ m_move_type = m_properties->get("move_type");
+ m_speed = m_properties->getV3F("speed");
+ m_age = m_properties->getFloat("age");
+ m_yaw = m_properties->getFloat("yaw");
+ m_base_position = m_properties->getV3F("pos");
+ m_hp = m_properties->getS32("hp");
+ m_die_age = m_properties->getFloat("die_age");
+ m_size = m_properties->getV2F("size");
+}
+void MobV2SAO::updateProperties()
+{
+ m_properties->set("move_type", m_move_type);
+ m_properties->setV3F("speed", m_speed);
+ m_properties->setFloat("age", m_age);
+ m_properties->setFloat("yaw", m_yaw);
+ m_properties->setV3F("pos", m_base_position);
+ m_properties->setS32("hp", m_hp);
+ m_properties->setFloat("die_age", m_die_age);
+ m_properties->setV2F("size", m_size);
+
+ m_properties->setS32("version", 0);
+}
+
+void MobV2SAO::doDamage(u16 d)
+{
+ dstream<<"MobV2 hp="<<m_hp<<" damage="<<d<<std::endl;
+
+ if(d < m_hp)
+ {
+ m_hp -= d;
+ }
+ else
+ {
+ // Die
+ m_hp = 0;
+ m_removed = true;
+ }
+
+ {
+ std::ostringstream os(std::ios::binary);
+ // command (1 = damage)
+ writeU8(os, 1);
+ // amount
+ writeU16(os, d);
+ // create message and add to list
+ ActiveObjectMessage aom(getId(), false, os.str());
+ m_messages_out.push_back(aom);
+ }
+}
+
+