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author | Loic Blot <loic.blot@unix-experience.fr> | 2015-02-16 17:42:13 +0100 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2015-02-17 09:09:50 +0100 |
commit | f8d5af753617d502920556cff88f451ef670c210 (patch) | |
tree | 885cb89cd4671e9a55a4d5e7246801748f2f848b /src/content_sao.h | |
parent | 98d80e2012ab4856b8b443ef498297e3d3eadbaa (diff) | |
download | minetest-f8d5af753617d502920556cff88f451ef670c210.tar.gz minetest-f8d5af753617d502920556cff88f451ef670c210.tar.bz2 minetest-f8d5af753617d502920556cff88f451ef670c210.zip |
SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused
Diffstat (limited to 'src/content_sao.h')
-rw-r--r-- | src/content_sao.h | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/content_sao.h b/src/content_sao.h index 38baeab3a..05f727e16 100644 --- a/src/content_sao.h +++ b/src/content_sao.h @@ -21,14 +21,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #define CONTENT_SAO_HEADER #include "serverobject.h" -#include "content_object.h" #include "itemgroup.h" #include "player.h" #include "object_properties.h" -ServerActiveObject* createItemSAO(ServerEnvironment *env, v3f pos, - const std::string &itemstring); - /* LuaEntitySAO needs some internals exposed. */ @@ -39,9 +35,9 @@ public: LuaEntitySAO(ServerEnvironment *env, v3f pos, const std::string &name, const std::string &state); ~LuaEntitySAO(); - u8 getType() const + ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_LUAENTITY; } - u8 getSendType() const + ActiveObjectType getSendType() const { return ACTIVEOBJECT_TYPE_GENERIC; } virtual void addedToEnvironment(u32 dtime_s); static ServerActiveObject* create(ServerEnvironment *env, v3f pos, @@ -158,9 +154,9 @@ public: PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_, const std::set<std::string> &privs, bool is_singleplayer); ~PlayerSAO(); - u8 getType() const + ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_PLAYER; } - u8 getSendType() const + ActiveObjectType getSendType() const { return ACTIVEOBJECT_TYPE_GENERIC; } std::string getDescription(); |