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authorKahrl <kahrl@gmx.net>2012-01-12 06:10:39 +0100
committerKahrl <kahrl@gmx.net>2012-01-12 06:10:39 +0100
commit6a76c226e10e92c3e3339096f07f8ab065e2098b (patch)
tree396d9083f5f76ebb5ba96df113ba68046c2487df /src/craftdef.cpp
parent569156b01302ea4ba45d11ff5524b62dbc6a9aa0 (diff)
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The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
Diffstat (limited to 'src/craftdef.cpp')
-rw-r--r--src/craftdef.cpp844
1 files changed, 744 insertions, 100 deletions
diff --git a/src/craftdef.cpp b/src/craftdef.cpp
index 0cbb74ea0..5bcbf6f94 100644
--- a/src/craftdef.cpp
+++ b/src/craftdef.cpp
@@ -22,88 +22,738 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes.h"
#include "log.h"
#include <sstream>
+#include <set>
#include "utility.h"
#include "gamedef.h"
#include "inventory.h"
-#include "inventorymanager.h" // checkItemCombination
-CraftPointerInput::~CraftPointerInput()
+
+// Deserialize an itemstring then return the name of the item
+static std::string craftGetItemName(const std::string &itemstring, IGameDef *gamedef)
+{
+ ItemStack item;
+ item.deSerialize(itemstring, gamedef->idef());
+ return item.name;
+}
+
+// (mapcar craftGetItemName itemstrings)
+static std::vector<std::string> craftGetItemNames(
+ const std::vector<std::string> &itemstrings, IGameDef *gamedef)
+{
+ std::vector<std::string> result;
+ for(std::vector<std::string>::const_iterator
+ i = itemstrings.begin();
+ i != itemstrings.end(); i++)
+ {
+ result.push_back(craftGetItemName(*i, gamedef));
+ }
+ return result;
+}
+
+// Get name of each item, and return them as a new list.
+static std::vector<std::string> craftGetItemNames(
+ const std::vector<ItemStack> &items, IGameDef *gamedef)
{
- for(u32 i=0; i<items.size(); i++)
- delete items[i];
+ std::vector<std::string> result;
+ for(std::vector<ItemStack>::const_iterator
+ i = items.begin();
+ i != items.end(); i++)
+ {
+ result.push_back(i->name);
+ }
+ return result;
}
-CraftPointerInput createPointerInput(const CraftInput &ci, IGameDef *gamedef)
+// Compute bounding rectangle given a matrix of items
+// Returns false if every item is ""
+static bool craftGetBounds(const std::vector<std::string> &items, unsigned int width,
+ unsigned int &min_x, unsigned int &max_x,
+ unsigned int &min_y, unsigned int &max_y)
{
- std::vector<InventoryItem*> items;
- for(u32 i=0; i<ci.items.size(); i++){
- InventoryItem *item = NULL;
- if(ci.items[i] != ""){
- std::istringstream iss(ci.items[i], std::ios::binary);
- item = InventoryItem::deSerialize(iss, gamedef);
+ bool success = false;
+ unsigned int x = 0;
+ unsigned int y = 0;
+ for(std::vector<std::string>::const_iterator
+ i = items.begin();
+ i != items.end(); i++)
+ {
+ if(*i != "") // Is this an actual item?
+ {
+ if(!success)
+ {
+ // This is the first nonempty item
+ min_x = max_x = x;
+ min_y = max_y = y;
+ success = true;
+ }
+ else
+ {
+ if(x < min_x) min_x = x;
+ if(x > max_x) max_x = x;
+ if(y < min_y) min_y = y;
+ if(y > max_y) max_y = y;
+ }
}
- items.push_back(item);
+
+ // Step coordinate
+ x++;
+ if(x == width)
+ {
+ x = 0;
+ y++;
+ }
+ }
+ return success;
+}
+
+// Convert a list of item names to a multiset
+static std::multiset<std::string> craftMakeMultiset(const std::vector<std::string> &names)
+{
+ std::multiset<std::string> set;
+ for(std::vector<std::string>::const_iterator
+ i = names.begin();
+ i != names.end(); i++)
+ {
+ if(*i != "")
+ set.insert(*i);
}
- return CraftPointerInput(ci.width, items);
+ return set;
}
-CraftInput createInput(const CraftPointerInput &cpi)
+// Removes 1 from each item stack
+static void craftDecrementInput(CraftInput &input, IGameDef *gamedef)
{
- std::vector<std::string> items;
- for(u32 i=0; i<cpi.items.size(); i++){
- if(cpi.items[i] == NULL)
- items.push_back("");
- else{
- std::ostringstream oss(std::ios::binary);
- cpi.items[i]->serialize(oss);
- items.push_back(oss.str());
+ for(std::vector<ItemStack>::iterator
+ i = input.items.begin();
+ i != input.items.end(); i++)
+ {
+ if(i->count != 0)
+ i->remove(1);
+ }
+}
+
+// Removes 1 from each item stack with replacement support
+// Example: if replacements contains the pair ("bucket:bucket_water", "bucket:bucket_empty"),
+// a water bucket will not be removed but replaced by an empty bucket.
+static void craftDecrementOrReplaceInput(CraftInput &input,
+ const CraftReplacements &replacements,
+ IGameDef *gamedef)
+{
+ if(replacements.pairs.empty())
+ {
+ craftDecrementInput(input, gamedef);
+ return;
+ }
+
+ // Make a copy of the replacements pair list
+ std::vector<std::pair<std::string, std::string> > pairs = replacements.pairs;
+
+ for(std::vector<ItemStack>::iterator
+ i = input.items.begin();
+ i != input.items.end(); i++)
+ {
+ if(i->count == 1)
+ {
+ // Find an appropriate replacement
+ bool found_replacement = false;
+ for(std::vector<std::pair<std::string, std::string> >::iterator
+ j = pairs.begin();
+ j != pairs.end(); j++)
+ {
+ ItemStack from_item;
+ from_item.deSerialize(j->first, gamedef->idef());
+ if(i->name == from_item.name)
+ {
+ i->deSerialize(j->second, gamedef->idef());
+ found_replacement = true;
+ pairs.erase(j);
+ break;
+ }
+ }
+ // No replacement was found, simply decrement count to zero
+ if(!found_replacement)
+ i->remove(1);
+ }
+ else if(i->count >= 2)
+ {
+ // Ignore replacements for items with count >= 2
+ i->remove(1);
+ }
+ }
+}
+
+// Dump an itemstring matrix
+static std::string craftDumpMatrix(const std::vector<std::string> &items,
+ unsigned int width)
+{
+ std::ostringstream os(std::ios::binary);
+ os<<"{ ";
+ unsigned int x = 0;
+ for(std::vector<std::string>::const_iterator
+ i = items.begin();
+ i != items.end(); i++, x++)
+ {
+ if(x == width)
+ {
+ os<<"; ";
+ x = 0;
+ }
+ else if(x != 0)
+ {
+ os<<",";
+ }
+ os<<"\""<<(*i)<<"\"";
+ }
+ os<<" }";
+ return os.str();
+}
+
+// Dump an item matrix
+std::string craftDumpMatrix(const std::vector<ItemStack> &items,
+ unsigned int width)
+{
+ std::ostringstream os(std::ios::binary);
+ os<<"{ ";
+ unsigned int x = 0;
+ for(std::vector<ItemStack>::const_iterator
+ i = items.begin();
+ i != items.end(); i++, x++)
+ {
+ if(x == width)
+ {
+ os<<"; ";
+ x = 0;
+ }
+ else if(x != 0)
+ {
+ os<<",";
}
+ os<<"\""<<(i->getItemString())<<"\"";
}
- return CraftInput(cpi.width, items);
+ os<<" }";
+ return os.str();
}
+
+/*
+ CraftInput
+*/
+
std::string CraftInput::dump() const
{
std::ostringstream os(std::ios::binary);
- os<<"(width="<<width<<"){";
- for(u32 i=0; i<items.size(); i++)
- os<<"\""<<items[i]<<"\",";
- os<<"}";
+ os<<"(method="<<((int)method)<<", items="<<craftDumpMatrix(items, width)<<")";
return os.str();
}
-std::string CraftDefinition::dump() const
+/*
+ CraftOutput
+*/
+
+std::string CraftOutput::dump() const
{
std::ostringstream os(std::ios::binary);
- os<<"{output=\""<<output<<"\", input={";
- for(u32 i=0; i<input.items.size(); i++)
- os<<"\""<<input.items[i]<<"\",";
- os<<"}, (input.width="<<input.width<<")}";
+ os<<"(item=\""<<item<<"\", time="<<time<<")";
return os.str();
}
+/*
+ CraftReplacements
+*/
+std::string CraftReplacements::dump() const
+{
+ std::ostringstream os(std::ios::binary);
+ os<<"{";
+ const char *sep = "";
+ for(std::vector<std::pair<std::string, std::string> >::const_iterator
+ i = pairs.begin();
+ i != pairs.end(); i++)
+ {
+ os<<sep<<"\""<<(i->first)<<"\"=>\""<<(i->second)<<"\"";
+ sep = ",";
+ }
+ os<<"}";
+ return os.str();
+}
+
+
+/*
+ CraftDefinition
+*/
+
void CraftDefinition::serialize(std::ostream &os) const
{
- writeU8(os, 0); // version
- os<<serializeString(output);
- writeU8(os, input.width);
- writeU16(os, input.items.size());
- for(u32 i=0; i<input.items.size(); i++)
- os<<serializeString(input.items[i]);
+ writeU8(os, 1); // version
+ os<<serializeString(getName());
+ serializeBody(os);
}
-void CraftDefinition::deSerialize(std::istream &is)
+CraftDefinition* CraftDefinition::deSerialize(std::istream &is)
{
int version = readU8(is);
- if(version != 0) throw SerializationError(
+ if(version != 1) throw SerializationError(
"unsupported CraftDefinition version");
+ std::string name = deSerializeString(is);
+ CraftDefinition *def = NULL;
+ if(name == "shaped")
+ {
+ def = new CraftDefinitionShaped;
+ }
+ else if(name == "shapeless")
+ {
+ def = new CraftDefinitionShapeless;
+ }
+ else if(name == "toolrepair")
+ {
+ def = new CraftDefinitionToolRepair;
+ }
+ else if(name == "cooking")
+ {
+ def = new CraftDefinitionCooking;
+ }
+ else if(name == "fuel")
+ {
+ def = new CraftDefinitionFuel;
+ }
+ else
+ {
+ infostream<<"Unknown CraftDefinition name=\""<<name<<"\""<<std::endl;
+ throw SerializationError("Unknown CraftDefinition name");
+ }
+ def->deSerializeBody(is, version);
+ return def;
+}
+
+/*
+ CraftDefinitionShaped
+*/
+
+std::string CraftDefinitionShaped::getName() const
+{
+ return "shaped";
+}
+
+bool CraftDefinitionShaped::check(const CraftInput &input, IGameDef *gamedef) const
+{
+ if(input.method != CRAFT_METHOD_NORMAL)
+ return false;
+
+ // Get input item matrix
+ std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
+ unsigned int inp_width = input.width;
+ if(inp_width == 0)
+ return false;
+ while(inp_names.size() % inp_width != 0)
+ inp_names.push_back("");
+
+ // Get input bounds
+ unsigned int inp_min_x=0, inp_max_x=0, inp_min_y=0, inp_max_y=0;
+ if(!craftGetBounds(inp_names, inp_width, inp_min_x, inp_max_x, inp_min_y, inp_max_y))
+ return false; // it was empty
+
+ // Get recipe item matrix
+ std::vector<std::string> rec_names = craftGetItemNames(recipe, gamedef);
+ unsigned int rec_width = width;
+ if(rec_width == 0)
+ return false;
+ while(rec_names.size() % rec_width != 0)
+ rec_names.push_back("");
+
+ // Get recipe bounds
+ unsigned int rec_min_x=0, rec_max_x=0, rec_min_y=0, rec_max_y=0;
+ if(!craftGetBounds(rec_names, rec_width, rec_min_x, rec_max_x, rec_min_y, rec_max_y))
+ return false; // it was empty
+
+ // Different sizes?
+ if(inp_max_x - inp_min_x != rec_max_x - rec_min_x)
+ return false;
+ if(inp_max_y - inp_min_y != rec_max_y - rec_min_y)
+ return false;
+
+ // Verify that all item names in the bounding box are equal
+ unsigned int w = inp_max_x - inp_min_x + 1;
+ unsigned int h = inp_max_y - inp_min_y + 1;
+ for(unsigned int y=0; y<h; y++)
+ for(unsigned int x=0; x<w; x++)
+ {
+ unsigned int inp_x = inp_min_x + x;
+ unsigned int inp_y = inp_min_y + y;
+ unsigned int rec_x = rec_min_x + x;
+ unsigned int rec_y = rec_min_y + y;
+
+ if(
+ inp_names[inp_y * inp_width + inp_x] !=
+ rec_names[rec_y * rec_width + rec_x]
+ ){
+ return false;
+ }
+ }
+
+ return true;
+}
+
+CraftOutput CraftDefinitionShaped::getOutput(const CraftInput &input, IGameDef *gamedef) const
+{
+ return CraftOutput(output, 0);
+}
+
+void CraftDefinitionShaped::decrementInput(CraftInput &input, IGameDef *gamedef) const
+{
+ craftDecrementOrReplaceInput(input, replacements, gamedef);
+}
+
+std::string CraftDefinitionShaped::dump() const
+{
+ std::ostringstream os(std::ios::binary);
+ os<<"(shaped, output=\""<<output
+ <<"\", recipe="<<craftDumpMatrix(recipe, width)
+ <<", replacements="<<replacements.dump()<<")";
+ return os.str();
+}
+
+void CraftDefinitionShaped::serializeBody(std::ostream &os) const
+{
+ os<<serializeString(output);
+ writeU16(os, width);
+ writeU16(os, recipe.size());
+ for(u32 i=0; i<recipe.size(); i++)
+ os<<serializeString(recipe[i]);
+ writeU16(os, replacements.pairs.size());
+ for(u32 i=0; i<replacements.pairs.size(); i++)
+ {
+ os<<serializeString(replacements.pairs[i].first);
+ os<<serializeString(replacements.pairs[i].second);
+ }
+}
+
+void CraftDefinitionShaped::deSerializeBody(std::istream &is, int version)
+{
+ if(version != 1) throw SerializationError(
+ "unsupported CraftDefinitionShaped version");
+ output = deSerializeString(is);
+ width = readU16(is);
+ recipe.clear();
+ u32 count = readU16(is);
+ for(u32 i=0; i<count; i++)
+ recipe.push_back(deSerializeString(is));
+ replacements.pairs.clear();
+ count = readU16(is);
+ for(u32 i=0; i<count; i++)
+ {
+ std::string first = deSerializeString(is);
+ std::string second = deSerializeString(is);
+ replacements.pairs.push_back(std::make_pair(first, second));
+ }
+}
+
+/*
+ CraftDefinitionShapeless
+*/
+
+std::string CraftDefinitionShapeless::getName() const
+{
+ return "shapeless";
+}
+
+bool CraftDefinitionShapeless::check(const CraftInput &input, IGameDef *gamedef) const
+{
+ if(input.method != CRAFT_METHOD_NORMAL)
+ return false;
+
+ // Get input item multiset
+ std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
+ std::multiset<std::string> inp_names_multiset = craftMakeMultiset(inp_names);
+
+ // Get recipe item multiset
+ std::vector<std::string> rec_names = craftGetItemNames(recipe, gamedef);
+ std::multiset<std::string> rec_names_multiset = craftMakeMultiset(rec_names);
+
+ // Recipe is matched when the multisets coincide
+ return inp_names_multiset == rec_names_multiset;
+}
+
+CraftOutput CraftDefinitionShapeless::getOutput(const CraftInput &input, IGameDef *gamedef) const
+{
+ return CraftOutput(output, 0);
+}
+
+void CraftDefinitionShapeless::decrementInput(CraftInput &input, IGameDef *gamedef) const
+{
+ craftDecrementOrReplaceInput(input, replacements, gamedef);
+}
+
+std::string CraftDefinitionShapeless::dump() const
+{
+ std::ostringstream os(std::ios::binary);
+ os<<"(shapeless, output=\""<<output
+ <<"\", recipe="<<craftDumpMatrix(recipe, recipe.size())
+ <<", replacements="<<replacements.dump()<<")";
+ return os.str();
+}
+
+void CraftDefinitionShapeless::serializeBody(std::ostream &os) const
+{
+ os<<serializeString(output);
+ writeU16(os, recipe.size());
+ for(u32 i=0; i<recipe.size(); i++)
+ os<<serializeString(recipe[i]);
+ writeU16(os, replacements.pairs.size());
+ for(u32 i=0; i<replacements.pairs.size(); i++)
+ {
+ os<<serializeString(replacements.pairs[i].first);
+ os<<serializeString(replacements.pairs[i].second);
+ }
+}
+
+void CraftDefinitionShapeless::deSerializeBody(std::istream &is, int version)
+{
+ if(version != 1) throw SerializationError(
+ "unsupported CraftDefinitionShapeless version");
output = deSerializeString(is);
- input.width = readU8(is);
+ recipe.clear();
u32 count = readU16(is);
for(u32 i=0; i<count; i++)
- input.items.push_back(deSerializeString(is));
+ recipe.push_back(deSerializeString(is));
+ replacements.pairs.clear();
+ count = readU16(is);
+ for(u32 i=0; i<count; i++)
+ {
+ std::string first = deSerializeString(is);
+ std::string second = deSerializeString(is);
+ replacements.pairs.push_back(std::make_pair(first, second));
+ }
+}
+
+/*
+ CraftDefinitionToolRepair
+*/
+
+static ItemStack craftToolRepair(
+ const ItemStack &item1,
+ const ItemStack &item2,
+ float additional_wear,
+ IGameDef *gamedef)
+{
+ IItemDefManager *idef = gamedef->idef();
+ if(item1.count != 1 || item2.count != 1 || item1.name != item2.name
+ || idef->get(item1.name).type != ITEM_TOOL
+ || idef->get(item2.name).type != ITEM_TOOL)
+ {
+ // Failure
+ return ItemStack();
+ }
+
+ s32 item1_uses = 65536 - (u32) item1.wear;
+ s32 item2_uses = 65536 - (u32) item2.wear;
+ s32 new_uses = item1_uses + item2_uses;
+ s32 new_wear = 65536 - new_uses + floor(additional_wear * 65536 + 0.5);
+ if(new_wear >= 65536)
+ return ItemStack();
+ if(new_wear < 0)
+ new_wear = 0;
+
+ ItemStack repaired = item1;
+ repaired.wear = new_wear;
+ return repaired;
+}
+
+std::string CraftDefinitionToolRepair::getName() const
+{
+ return "toolrepair";
+}
+
+bool CraftDefinitionToolRepair::check(const CraftInput &input, IGameDef *gamedef) const
+{
+ if(input.method != CRAFT_METHOD_NORMAL)
+ return false;
+
+ ItemStack item1;
+ ItemStack item2;
+ for(std::vector<ItemStack>::const_iterator
+ i = input.items.begin();
+ i != input.items.end(); i++)
+ {
+ if(!i->empty())
+ {
+ if(item1.empty())
+ item1 = *i;
+ else if(item2.empty())
+ item2 = *i;
+ else
+ return false;
+ }
+ }
+ ItemStack repaired = craftToolRepair(item1, item2, additional_wear, gamedef);
+ return !repaired.empty();
+}
+
+CraftOutput CraftDefinitionToolRepair::getOutput(const CraftInput &input, IGameDef *gamedef) const
+{
+ ItemStack item1;
+ ItemStack item2;
+ for(std::vector<ItemStack>::const_iterator
+ i = input.items.begin();
+ i != input.items.end(); i++)
+ {
+ if(!i->empty())
+ {
+ if(item1.empty())
+ item1 = *i;
+ else if(item2.empty())
+ item2 = *i;
+ }
+ }
+ ItemStack repaired = craftToolRepair(item1, item2, additional_wear, gamedef);
+ return CraftOutput(repaired.getItemString(), 0);
+}
+
+void CraftDefinitionToolRepair::decrementInput(CraftInput &input, IGameDef *gamedef) const
+{
+ craftDecrementInput(input, gamedef);
+}
+
+std::string CraftDefinitionToolRepair::dump() const
+{
+ std::ostringstream os(std::ios::binary);
+ os<<"(toolrepair, additional_wear="<<additional_wear<<")";
+ return os.str();
+}
+
+void CraftDefinitionToolRepair::serializeBody(std::ostream &os) const
+{
+ writeF1000(os, additional_wear);
+}
+
+void CraftDefinitionToolRepair::deSerializeBody(std::istream &is, int version)
+{
+ if(version != 1) throw SerializationError(
+ "unsupported CraftDefinitionToolRepair version");
+ additional_wear = readF1000(is);
+}
+
+/*
+ CraftDefinitionCooking
+*/
+
+std::string CraftDefinitionCooking::getName() const
+{
+ return "cooking";
}
+bool CraftDefinitionCooking::check(const CraftInput &input, IGameDef *gamedef) const
+{
+ if(input.method != CRAFT_METHOD_COOKING)
+ return false;
+
+ // Get input item multiset
+ std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
+ std::multiset<std::string> inp_names_multiset = craftMakeMultiset(inp_names);
+
+ // Get recipe item multiset
+ std::multiset<std::string> rec_names_multiset;
+ rec_names_multiset.insert(craftGetItemName(recipe, gamedef));
+
+ // Recipe is matched when the multisets coincide
+ return inp_names_multiset == rec_names_multiset;
+}
+
+CraftOutput CraftDefinitionCooking::getOutput(const CraftInput &input, IGameDef *gamedef) const
+{
+ return CraftOutput(output, cooktime);
+}
+
+void CraftDefinitionCooking::decrementInput(CraftInput &input, IGameDef *gamedef) const
+{
+ craftDecrementInput(input, gamedef);
+}
+
+std::string CraftDefinitionCooking::dump() const
+{
+ std::ostringstream os(std::ios::binary);
+ os<<"(cooking, output=\""<<output
+ <<"\", recipe=\""<<recipe
+ <<"\", cooktime="<<cooktime<<")";
+ return os.str();
+}
+
+void CraftDefinitionCooking::serializeBody(std::ostream &os) const
+{
+ os<<serializeString(output);
+ os<<serializeString(recipe);
+ writeF1000(os, cooktime);
+}
+
+void CraftDefinitionCooking::deSerializeBody(std::istream &is, int version)
+{
+ if(version != 1) throw SerializationError(
+ "unsupported CraftDefinitionCooking version");
+ output = deSerializeString(is);
+ recipe = deSerializeString(is);
+ cooktime = readF1000(is);
+}
+
+/*
+ CraftDefinitionFuel
+*/
+
+std::string CraftDefinitionFuel::getName() const
+{
+ return "fuel";
+}
+
+bool CraftDefinitionFuel::check(const CraftInput &input, IGameDef *gamedef) const
+{
+ if(input.method != CRAFT_METHOD_FUEL)
+ return false;
+
+ // Get input item multiset
+ std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
+ std::multiset<std::string> inp_names_multiset = craftMakeMultiset(inp_names);
+
+ // Get recipe item multiset
+ std::multiset<std::string> rec_names_multiset;
+ rec_names_multiset.insert(craftGetItemName(recipe, gamedef));
+
+ // Recipe is matched when the multisets coincide
+ return inp_names_multiset == rec_names_multiset;
+}
+
+CraftOutput CraftDefinitionFuel::getOutput(const CraftInput &input, IGameDef *gamedef) const
+{
+ return CraftOutput("", burntime);
+}
+
+void CraftDefinitionFuel::decrementInput(CraftInput &input, IGameDef *gamedef) const
+{
+ craftDecrementInput(input, gamedef);
+}
+
+std::string CraftDefinitionFuel::dump() const
+{
+ std::ostringstream os(std::ios::binary);
+ os<<"(fuel, recipe=\""<<recipe
+ <<"\", burntime="<<burntime<<")";
+ return os.str();
+}
+
+void CraftDefinitionFuel::serializeBody(std::ostream &os) const
+{
+ os<<serializeString(recipe);
+ writeF1000(os, burntime);
+}
+
+void CraftDefinitionFuel::deSerializeBody(std::istream &is, int version)
+{
+ if(version != 1) throw SerializationError(
+ "unsupported CraftDefinitionFuel version");
+ recipe = deSerializeString(is);
+ burntime = readF1000(is);
+}
+
+/*
+ Craft definition manager
+*/
+
class CCraftDefManager: public IWritableCraftDefManager
{
public:
@@ -111,58 +761,46 @@ public:
{
clear();
}
- virtual InventoryItem* getCraftResult(const CraftPointerInput &input_cpi,
- IGameDef *gamedef) const
+ virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
+ bool decrementInput, IGameDef *gamedef) const
{
- if(input_cpi.width > 3){
- errorstream<<"getCraftResult(): ERROR: "
- <<"input_cpi.width > 3; Failing to craft."<<std::endl;
- return NULL;
- }
- InventoryItem *input_items[9];
- for(u32 y=0; y<3; y++)
- for(u32 x=0; x<3; x++)
+ output.item = "";
+ output.time = 0;
+
+ // If all input items are empty, abort.
+ bool all_empty = true;
+ for(std::vector<ItemStack>::const_iterator
+ i = input.items.begin();
+ i != input.items.end(); i++)
{
- u32 i=y*3+x;
- if(x >= input_cpi.width || y >= input_cpi.height())
- input_items[i] = NULL;
- else
- input_items[i] = input_cpi.items[y*input_cpi.width+x];
+ if(!i->empty())
+ {
+ all_empty = false;
+ break;
+ }
}
- for(core::list<CraftDefinition*>::ConstIterator
- i = m_craft_definitions.begin();
- i != m_craft_definitions.end(); i++)
+ if(all_empty)
+ return false;
+
+ // Walk crafting definitions from back to front, so that later
+ // definitions can override earlier ones.
+ for(std::vector<CraftDefinition*>::const_reverse_iterator
+ i = m_craft_definitions.rbegin();
+ i != m_craft_definitions.rend(); i++)
{
CraftDefinition *def = *i;
- /*infostream<<"Checking "<<createInput(input_cpi).dump()<<std::endl
- <<" against "<<def->input.dump()
- <<" (output=\""<<def->output<<"\")"<<std::endl;*/
+ /*infostream<<"Checking "<<input.dump()<<std::endl
+ <<" against "<<def->dump()<<std::endl;*/
try {
- CraftPointerInput spec_cpi = createPointerInput(def->input, gamedef);
- if(spec_cpi.width > 3){
- errorstream<<"getCraftResult: ERROR: "
- <<"spec_cpi.width > 3 in recipe "
- <<def->dump()<<std::endl;
- continue;
- }
- InventoryItem *spec_items[9];
- for(u32 y=0; y<3; y++)
- for(u32 x=0; x<3; x++)
+ if(def->check(input, gamedef))
{
- u32 i=y*3+x;
- if(x >= spec_cpi.width || y >= spec_cpi.height())
- spec_items[i] = NULL;
- else
- spec_items[i] = spec_cpi.items[y*spec_cpi.width+x];
- }
-
- bool match = checkItemCombination(input_items, spec_items);
-
- if(match){
- std::istringstream iss(def->output, std::ios::binary);
- return InventoryItem::deSerialize(iss, gamedef);
+ // Get output, then decrement input (if requested)
+ output = def->getOutput(input, gamedef);
+ if(decrementInput)
+ def->decrementInput(input, gamedef);
+ return true;
}
}
catch(SerializationError &e)
@@ -173,34 +811,41 @@ public:
// then go on with the next craft definition
}
}
- return NULL;
+ return false;
}
- virtual void registerCraft(const CraftDefinition &def)
+ virtual std::string dump() const
{
- infostream<<"registerCraft: registering craft definition: "
- <<def.dump()<<std::endl;
- if(def.input.width > 3 || def.input.height() > 3){
- errorstream<<"registerCraft: input size is larger than 3x3,"
- <<" ignoring"<<std::endl;
- return;
+ std::ostringstream os(std::ios::binary);
+ os<<"Crafting definitions:\n";
+ for(std::vector<CraftDefinition*>::const_iterator
+ i = m_craft_definitions.begin();
+ i != m_craft_definitions.end(); i++)
+ {
+ os<<(*i)->dump()<<"\n";
}
- m_craft_definitions.push_back(new CraftDefinition(def));
+ return os.str();
+ }
+ virtual void registerCraft(CraftDefinition *def)
+ {
+ infostream<<"registerCraft: registering craft definition: "
+ <<def->dump()<<std::endl;
+ m_craft_definitions.push_back(def);
}
virtual void clear()
{
- for(core::list<CraftDefinition*>::Iterator
+ for(std::vector<CraftDefinition*>::iterator
i = m_craft_definitions.begin();
i != m_craft_definitions.end(); i++){
delete *i;
}
m_craft_definitions.clear();
}
- virtual void serialize(std::ostream &os)
+ virtual void serialize(std::ostream &os) const
{
writeU8(os, 0); // version
u16 count = m_craft_definitions.size();
writeU16(os, count);
- for(core::list<CraftDefinition*>::Iterator
+ for(std::vector<CraftDefinition*>::const_iterator
i = m_craft_definitions.begin();
i != m_craft_definitions.end(); i++){
CraftDefinition *def = *i;
@@ -222,14 +867,13 @@ public:
for(u16 i=0; i<count; i++){
// Deserialize a string and grab a CraftDefinition from it
std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
- CraftDefinition def;
- def.deSerialize(tmp_is);
+ CraftDefinition *def = CraftDefinition::deSerialize(tmp_is);
// Register
registerCraft(def);
}
}
private:
- core::list<CraftDefinition*> m_craft_definitions;
+ std::vector<CraftDefinition*> m_craft_definitions;
};
IWritableCraftDefManager* createCraftDefManager()